Search found 181 matches
- Sat Oct 20, 2018 3:40 am
- Forum: Dialogue System for Unity
- Topic: How to Continue Conversations
- Replies: 25
- Views: 13563
Re: How to Continue Conversations
This FAQ is really useful. Thanks!
- Fri Oct 19, 2018 6:25 pm
- Forum: Dialogue System for Unity
- Topic: VN Suggestion: Fade out/in automatically
- Replies: 7
- Views: 1468
Re: VN Suggestion: Fade out/in automatically
One thing about the fade out/in. I usually use it not only because is a nice transition effect but also to do some cleaning in the scene (deactivate gameObjects, etc). The problem is that when I cancel the subtitle using the assigned key, the fade effect is interrupted no matter what, so the "t...
- Fri Oct 19, 2018 9:41 am
- Forum: Dialogue System for Unity
- Topic: VN Suggestion: Fade out/in automatically
- Replies: 7
- Views: 1468
Re: VN Suggestion: Fade out/in automatically
Sounds great!
About the fix, if you meant to save when there is no conversation playing, load and there is still not conversation active, is working in my test project after the latest patch.
About the fix, if you meant to save when there is no conversation playing, load and there is still not conversation active, is working in my test project after the latest patch.
- Fri Oct 19, 2018 9:38 am
- Forum: Dialogue System for Unity
- Topic: Adding information into the START node. Bad idea?
- Replies: 2
- Views: 417
Re: Adding information into the START node. Bad idea?
Noted! Thanks for the advice.
- Fri Oct 19, 2018 7:39 am
- Forum: Dialogue System for Unity
- Topic: Adding information into the START node. Bad idea?
- Replies: 2
- Views: 417
Adding information into the START node. Bad idea?
Hi Tony, Sometimes I found myself placing some info in the Start node, especially regarding new background or doing something in the sequence field. I noticed that sometimes, these setups don't fully work. I couldn't find the cause but there were pretty random. Now I am thinking... maybe I shouldn't...
- Fri Oct 19, 2018 7:36 am
- Forum: Dialogue System for Unity
- Topic: VN Suggestion: Fade out/in automatically
- Replies: 7
- Views: 1468
VN Suggestion: Fade out/in automatically
Hi, I'm doing a lot of background changes in my VN and all the time I have to be controlling the fades. Is not big deal, but it might be worthy to add a checkbox into this framework, so everytime a new background change is detected, a fade out/in is automatically applied when the next background is ...
- Sun Oct 14, 2018 1:49 pm
- Forum: Dialogue System for Unity
- Topic: How to make Achievements?
- Replies: 34
- Views: 4589
Re: How to make Achievements?
Thanks!
- Sat Oct 13, 2018 12:18 pm
- Forum: Dialogue System for Unity
- Topic: How to make Achievements?
- Replies: 34
- Views: 4589
Re: How to make Achievements?
Hi Tony, I tried to download the examples, but they are missing prefabs. I guess because they are not compatible with VN framework 2.0. Anyway, I was trying to follow the example, but I don't know how to open the achievement panel, as it looks it's not supported by the menus' script. I tried to modi...
- Sat Oct 13, 2018 2:36 am
- Forum: Dialogue System for Unity
- Topic: Language issue after setting the Text Table
- Replies: 4
- Views: 591
Re: Language issue after setting the Text Table
Thanks Tony!
Everything is fixed after applying the update.
Everything is fixed after applying the update.
- Fri Oct 12, 2018 1:30 pm
- Forum: Dialogue System for Unity
- Topic: Language issue after setting the Text Table
- Replies: 4
- Views: 591
Language issue after setting the Text Table
Hi, I'm playing with Text Table to localize the texts, but I notice that once I set up a text table in the field, I cannot go back to the default language. Even leaving the "Language" field empty and applying the changes, the language is replaced by the EN-English language during runtime. ...