Search found 181 matches

by Alatriste
Wed Oct 31, 2018 11:36 am
Forum: Dialogue System for Unity
Topic: Opacity Panel Activation
Replies: 10
Views: 1461

Re: Opacity Panel Activation

- You want to show the opaque panel only for specific conversations. (For example, conversations that do not involve actor 1.) - You want to either show or hide the opaque panel for the entire duration of the conversation. The panel will never turn on/off in the middle of a conversation. That's rig...
by Alatriste
Wed Oct 31, 2018 4:28 am
Forum: Dialogue System for Unity
Topic: Opacity Panel Activation
Replies: 10
Views: 1461

Re: Opacity Panel Activation

Hi Tony, I'll try to implement your idea this evening, but while I was reading it, I thought that wouldn't that create a weird blinking effect if I have 3 characters in the same conversation? The way I understood your solution this might happen: Actor Panel 0 talks: OpacityPanel On Actor Panel 0 sto...
by Alatriste
Mon Oct 29, 2018 3:04 pm
Forum: Dialogue System for Unity
Topic: Opacity Panel Activation
Replies: 10
Views: 1461

Opacity Panel Activation

Hi Tony I'm using an OpacityPane when there is a dialogue playing, so the background is dimmed and the portraits have more visibility on the screen. However, I'm finding a little issue that I don't know whether I can solve. The opacity panel should only be visible while there is a conversation with ...
by Alatriste
Sun Oct 28, 2018 5:37 am
Forum: Dialogue System for Unity
Topic: Lua Wizard showing variables from other tables?
Replies: 1
Views: 398

Lua Wizard showing variables from other tables?

Hi Tony, I'd like to check with you whether this is intended or not: When I use the script wizard to define a variable of an actor, I have access from that actor to variables that don't belong to him/her. This could potentially cause errors if you try to access a variable that belongs to a different...
by Alatriste
Sat Oct 27, 2018 2:49 am
Forum: Dialogue System for Unity
Topic: VN Suggestion: Fade out/in automatically
Replies: 7
Views: 1466

Re: VN Suggestion: Fade out/in automatically

Hi Tony,

One more thing about this future feature: it would be very useful to have a sequence command to enable/disable the automatic fade from the dialogues. I found some cases where I have to change backgrounds during a conversation and the fade in those cases would look weird.


Thanks!
by Alatriste
Fri Oct 26, 2018 5:38 am
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity 2.0.5 Released
Replies: 5
Views: 986

Re: Dialogue System for Unity 2.0.5 Released

Hi Tony, Could you point me out to where to find information regarding these new features, please? I'd like to know how I can use them: Conversation position Lua functions. Jump into sub-dialogues and jump back out. ContinueConversation Timeline track. Control when to move to the next dialogue entry...
by Alatriste
Wed Oct 24, 2018 3:15 am
Forum: Dialogue System for Unity
Topic: Playmaker event error OnConversationLineCancelled
Replies: 3
Views: 471

Re: Playmaker event error OnConversationLineCancelled

I decided to take another approach for what I was trying to do (simpler), so no rush on my side. ;)
by Alatriste
Tue Oct 23, 2018 4:43 pm
Forum: Dialogue System for Unity
Topic: Playmaker event error OnConversationLineCancelled
Replies: 3
Views: 471

Playmaker event error OnConversationLineCancelled

I was trying the Playmaker events and everything seems to work, but when I cancel the subtitle line (pressing the key assigned), I get the following error: Failed to call function OnConversationLineCancelled of class DialogueSystemEventsToPlayMaker Calling function OnConversationLineCancelled with n...
by Alatriste
Tue Oct 23, 2018 9:00 am
Forum: Dialogue System for Unity
Topic: Random NPC comment
Replies: 8
Views: 1881

Re: Random NPC comment

Looking forward to seeing the new improvements you added!! 8-)