Search found 181 matches
- Mon Apr 30, 2018 11:31 am
- Forum: Dialogue System for Unity
- Topic: Seeking Beta Testers for Version 2.0
- Replies: 15
- Views: 1805
Re: Seeking Beta Testers for Version 2.0
Fair enough.
- Mon Apr 30, 2018 5:57 am
- Forum: Dialogue System for Unity
- Topic: Seeking Beta Testers for Version 2.0
- Replies: 15
- Views: 1805
Re: Seeking Beta Testers for Version 2.0
I'd love to help but I'm afraid and I'm a bit newby using Dialogue System.
- Fri Apr 27, 2018 4:49 am
- Forum: Dialogue System for Unity
- Topic: Objects descriptions handled by Dialogue System?
- Replies: 6
- Views: 668
Re: Objects descriptions handled by Dialogue System?
Hi Tony,
I realized we were talking about different things: I was referring to the description of the objects of the scene, not the objects that the player has in its inventory, which I believe is what you were talking about.
I realized we were talking about different things: I was referring to the description of the objects of the scene, not the objects that the player has in its inventory, which I believe is what you were talking about.
- Thu Apr 26, 2018 6:21 pm
- Forum: Dialogue System for Unity
- Topic: Objects descriptions handled by Dialogue System?
- Replies: 6
- Views: 668
Re: Objects descriptions handled by Dialogue System?
Hi, I was playing a bit with the system and I couldn't figure out what you meant by asigning actors to the objects the player clicks over. What's the advantage of that? I created a conversation with diferent child nodes (one for each object) that are played by "fake player", so that way I ...
- Wed Apr 25, 2018 9:39 am
- Forum: Dialogue System for Unity
- Topic: Objects descriptions handled by Dialogue System?
- Replies: 6
- Views: 668
Re: Objects descriptions handled by Dialogue System?
Thanks Tony! I'll probably have some more questions in the future.
- Wed Apr 25, 2018 6:40 am
- Forum: Dialogue System for Unity
- Topic: Objects descriptions handled by Dialogue System?
- Replies: 6
- Views: 668
Objects descriptions handled by Dialogue System?
Hi, I'm starting a new project more graphic adventure style and I'm thinking about using Playmaker and Dialogue System to code it. Then I thought about using Dialogue System to display the description of the objects, etc. Few questions: 1) Is this a smart way of doing it? 2) Is it even possible? Per...
- Tue Nov 01, 2016 5:05 am
- Forum: Dialogue System for Unity
- Topic: Get Script values before hand using Playmaker
- Replies: 3
- Views: 994
Re: Get Script values before hand using Playmaker
Wow! Thanks a lot Tony! I never used EventsTriggers but I think I understood what you said following the example. It seems pretty straight forward so I'll try to implement it and let see how it goes.
Again, thank you very much for the amazing support!
Again, thank you very much for the amazing support!
- Mon Oct 31, 2016 2:33 pm
- Forum: Dialogue System for Unity
- Topic: Get Script values before hand using Playmaker
- Replies: 3
- Views: 994
Get Script values before hand using Playmaker
Hi, Is there a way to get the values of the variables I added in the script field of an answer using the Playmaker extension? For instance, if I hover with the mouse over one of the answers, I'd like to show the consequences of that answer, which are contained in the script field. I've no clue about...
- Mon Oct 31, 2016 2:29 pm
- Forum: Dialogue System for Unity
- Topic: Pause conversation with Playmaker
- Replies: 5
- Views: 753
Re: Pause conversation with Playmaker
Thanks Tony! Works like a charm!
- Wed Oct 12, 2016 5:47 pm
- Forum: Dialogue System for Unity
- Topic: New Variables not updated in Watch
- Replies: 7
- Views: 982
Re: New Variables not updated in Watch
No rush Tony. Thanks.