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Search found 18 matches
- Mon Feb 17, 2025 2:50 pm
- Forum: Dialogue System for Unity
- Topic: [HOWTO] How To: Color Actor Name and Indent Text
- Replies: 18
- Views: 7835
- Mon Feb 17, 2025 1:13 pm
- Forum: Dialogue System for Unity
- Topic: [HOWTO] How To: Color Actor Name and Indent Text
- Replies: 18
- Views: 7835
Re: [HOWTO] How To: Color Actor Name and Indent Text
Sent! Please let me know if you don't receive.
- Sun Feb 16, 2025 3:51 pm
- Forum: Dialogue System for Unity
- Topic: [HOWTO] How To: Color Actor Name and Indent Text
- Replies: 18
- Views: 7835
Re: [HOWTO] How To: Color Actor Name and Indent Text
Hi, Here are some things to try: 1. If your continue button has a StandardUIContinueButtonFastForward component, tick Hide Continue Button On Continue. This will force the button to be deselected. 2. Tick the Dialogue Manager's Input Device Manager component > Always Auto Focus. 3. Add a Deselect P...
- Wed Feb 12, 2025 7:30 pm
- Forum: Dialogue System for Unity
- Topic: [HOWTO] How To: Color Actor Name and Indent Text
- Replies: 18
- Views: 7835
Re: [HOWTO] How To: Color Actor Name and Indent Text
Also, I've just found something that might be a hint: https://imgur.com/a/b9xEgJJ When I hit the CONTINUE button, the Event System indicates it as being selected - but it doesn't let that state go after the button is pressed. Only when I click somewhere else does the selection go away, at which poin...
- Wed Feb 12, 2025 7:12 pm
- Forum: Dialogue System for Unity
- Topic: [HOWTO] How To: Color Actor Name and Indent Text
- Replies: 18
- Views: 7835
Re: [HOWTO] How To: Color Actor Name and Indent Text
Glad to help! Hey Tony! So sorry to dredge this thread up once again, have realized another small issue with it that I can't quite figure out. Here's a video for reference, but I'll admit that it's tough to understand as I'm not able to record my mouse cursor for some reason: https://imgur.com/a/C2...
- Fri Jan 31, 2025 12:44 pm
- Forum: Dialogue System for Unity
- Topic: New line for same actor?
- Replies: 3
- Views: 1154
Re: New line for same actor?
Hi, Are you using the basic Scrolling Dialogue UI or are you using a script (e.g., grabbed from this forum) to combine lines from the same actor? If you're using a script, you can modify that script to not combine lines. No worries, I thought it might just be a tickbox I was missing somewhere! I've...
- Fri Jan 31, 2025 11:01 am
- Forum: Dialogue System for Unity
- Topic: New line for same actor?
- Replies: 3
- Views: 1154
New line for same actor?
Hi Tony, I'm wondering if there is a better way to do something that I'm using a very hacky workaround for. Basically, I want the same actor (a narrator) to be able to speak twice in a row and have the lines treated as completely separate - like so: https://ibb.co/svrbww9p Unfortunately, what this r...
- Wed Jan 29, 2025 11:20 am
- Forum: Dialogue System for Unity
- Topic: [HOWTO] How To: Color Actor Name and Indent Text
- Replies: 18
- Views: 7835
Re: [HOWTO] How To: Color Actor Name and Indent Text
If you reproduce this in the Unity editor's play mode and inspect the Subtitle Text GameObject, what does the raw text of the TextMeshProUGUI component's Text field look like? Is it adding an extra line break? (Maybe the script is incorrectly adding two line breaks on conversation start.) Fixed! I ...
- Tue Jan 28, 2025 4:35 pm
- Forum: Dialogue System for Unity
- Topic: [HOWTO] How To: Color Actor Name and Indent Text
- Replies: 18
- Views: 7835
Re: [HOWTO] How To: Color Actor Name and Indent Text
Hi Tony (or anybody else who might be able to help!), Sorry for raising this thread from the dead, but thought it might be helpful since it concerns the exact script discussed here (ContinueParagraphSubtitlePanel.cs) that I've downloaded and implemented. All the name color, indent and grey-fade-out ...
- Fri Apr 13, 2018 3:01 pm
- Forum: Dialogue System for Unity
- Topic: Sprite Tag - How to Use?
- Replies: 3
- Views: 867
Re: Sprite Tag - How to Use?
Understood, Tony! I may just wait until TMP is integrated natively into Unity itself, though I'll have to take a look and see how soon that will be...
Thanks for the quick response!
Thanks for the quick response!