Oh, you could do that, never thought about it XD
I tested it and, like you said, it did work. Many thanks.
But could you tell the proper way to use EventHandler<SelectedResponseEventArgs> SelectedResponseHandler? been looking awaond through out the code and kind bug me
Search found 2 matches
- Thu Jun 05, 2025 4:18 pm
- Forum: Dialogue System for Unity
- Topic: Response event is null?
- Replies: 3
- Views: 1346
- Thu Jun 05, 2025 2:21 pm
- Forum: Dialogue System for Unity
- Topic: Response event is null?
- Replies: 3
- Views: 1346
Response event is null?
I have a problem processing my responses from the dialogue system, The event EventHandler<SelectedResponseEventArgs> SelectedResponseHandler; is throwing null, and I'm not sure where the problem is. My dialogue class is a subclass of the StandardDialogueUI. I override the ShowResponses, perform my r...