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by ashapcott
Sun May 04, 2025 4:56 pm
Forum: Dialogue System for Unity
Topic: Event hooks for modifying Lua state before evaluating conditions.
Replies: 1
Views: 1190

Event hooks for modifying Lua state before evaluating conditions.

Hi, sorry if this has been answered elsewhere but I haven't had much luck finding an answer. I'm looking for a way to modify the Lua state in C# before the conditional script on a DialogueEntry is evaluated. I need to do so before evaluating each entry's conditions to allow for setting up my own Lua...