Search found 6 matches

by allen
Fri Apr 25, 2025 6:39 am
Forum: Dialogue System for Unity
Topic: Continue button not working
Replies: 3
Views: 449

Re: Continue button not working

I checked the Dialogue UI in the StandardUIContinueButtonFastForward from the inspector and it points to the right one, I just have one Dialogue UI in my scene. When I press X the dialogue fast forward correctly. I can see three warnings in the console. I don't want the player to select answers, so ...
by allen
Wed Apr 23, 2025 8:26 am
Forum: Dialogue System for Unity
Topic: Continue button not working
Replies: 3
Views: 449

Continue button not working

Hi everyone, I have a custom UI dialogue for my dialogues. I made it following the official online tutorial on YouTube. I have a problem with the continue button though. I can't make it to work. I am using a controller and I want to continue to the next dialogue when I press the X button. I have a s...
by allen
Mon Apr 14, 2025 5:40 am
Forum: Dialogue System for Unity
Topic: Using Joystick for interaction
Replies: 3
Views: 412

Re: Using Joystick for interaction

The devs answered me in a separate post, maybe you can find this useful: https://www.pixelcrushers.com/phpbb/vie ... 066#p49066
by allen
Mon Apr 14, 2025 5:33 am
Forum: Dialogue System for Unity
Topic: Using Joystick for interaction
Replies: 3
Views: 412

Re: Using Joystick for interaction

This is happening also to us. Does not matter which button I choose from the dropdown selector in the inspector, the controller just does not work
by allen
Thu Apr 10, 2025 5:16 am
Forum: Dialogue System for Unity
Topic: Using X button of PlayStation controllers to trigger dialogues
Replies: 2
Views: 508

Using X button of PlayStation controllers to trigger dialogues

Hi, It's the first time I include your plugin in Unity and I can't seem to make it work with the controller. I am using the new input system (the checkbox is checked in the starting UI). In the attached screenshots you can see my Proximity Selector. If I select "Tab" for the "useKey&q...