Search found 5 matches

by SongsForgotten
Wed Apr 23, 2025 3:59 am
Forum: Dialogue System for Unity
Topic: How to change boolean variable at runtime through script?
Replies: 3
Views: 514

Re: How to change boolean variable at runtime through script?

Hello Tony,

Thank you for the swift and clear response. This did just what I needed to. I've only been using the System for about a month now and haven't looked much into Lua yet. Clearly that's something I should do some reading on one of these days :)
by SongsForgotten
Tue Apr 22, 2025 11:51 am
Forum: Dialogue System for Unity
Topic: How to change boolean variable at runtime through script?
Replies: 3
Views: 514

How to change boolean variable at runtime through script?

Hello, I'm currently implementing a mechanic where the player can choose a card from their collection during a conversation. This temporarily switches to a separate conversation, which immediately branches based on if the card played was right for the active dialogue node at the time. This is done b...
by SongsForgotten
Mon Mar 24, 2025 1:12 pm
Forum: Dialogue System for Unity
Topic: How to make Continue Button function context-specific and ignore Default Sequence
Replies: 5
Views: 11078

Re: How to make Continue Button function context-specific and ignore Default Sequence

Thank you again for your response Tony. Using DialogueManager.SetContinueMode together with a key binding and within a switch statement worked just perfectly. I appreciate you saving me a good chunk of time here.
by SongsForgotten
Sun Mar 23, 2025 11:34 pm
Forum: Dialogue System for Unity
Topic: How to make Continue Button function context-specific and ignore Default Sequence
Replies: 5
Views: 11078

Re: How to make Continue Button function context-specific and ignore Default Sequence

Hello Tony, Thank you for the swift and concise response. Sorry for my late follow-up, I had to step away from this feature for a while. Having successfully tested your suggestion, another question arose. What I would like to now do is to switch between the dialogue lines flowing from one to the nex...
by SongsForgotten
Tue Mar 18, 2025 10:17 am
Forum: Dialogue System for Unity
Topic: How to make Continue Button function context-specific and ignore Default Sequence
Replies: 5
Views: 11078

How to make Continue Button function context-specific and ignore Default Sequence

Hello, I'm trying to customize how the Continue Button works in my project. After going through the documentation and poking around myself while almost breaking my scene irrevocably (thank god for version control), I decided to ask if there might be a solution to my issue. Essentially, I want the su...