Search found 2 matches
- Thu Feb 20, 2025 4:34 pm
- Forum: Dialogue System for Unity
- Topic: Bubble continue button 'skipping' nodes
- Replies: 1
- Views: 1152
Re: Bubble continue button 'skipping' nodes
I'm an idiot - I'd mistakenly added a UI Button Key Trigger as well, which was accounting for the double continue - please ignore the above!
- Thu Feb 20, 2025 12:31 pm
- Forum: Dialogue System for Unity
- Topic: Bubble continue button 'skipping' nodes
- Replies: 1
- Views: 1152
Bubble continue button 'skipping' nodes
Hi Tony, Apologies if this is covered elsewhere but I couldn't find it. Also I think I must be missing something obvious! Desired behaviour: In a conversation between player and NPC, the conversation will only ever advance if the player enters a key, i.e. Continue Button is set to Always in the Dial...