Search found 6 matches

by GerPronouncedGrr
Fri Jul 08, 2022 8:40 pm
Forum: Dialogue System for Unity
Topic: How can I? Disco Elysium Style Text Feed
Replies: 7
Views: 3960

Re: How can I? Disco Elysium Style Text Feed

Ah! I understand now. Thank you very much.
by GerPronouncedGrr
Fri Jul 08, 2022 6:53 pm
Forum: Dialogue System for Unity
Topic: How can I? Disco Elysium Style Text Feed
Replies: 7
Views: 3960

Re: How can I? Disco Elysium Style Text Feed

Thank you, I didn't see that particular prefab. I was able to find the WrapTextInColor function you mentioned, but are you saying that I should modify the base DialogueManager.cs (PixelCrushers->DialogueSystem->Scripts->Manager)? Sorry, I am not particularly experienced with modifying other people's...
by GerPronouncedGrr
Fri Jul 08, 2022 5:18 pm
Forum: Dialogue System for Unity
Topic: How can I? Disco Elysium Style Text Feed
Replies: 7
Views: 3960

How can I? Disco Elysium Style Text Feed

I'm looking for some advice on how to get started on making my dialogue system resemble that of games like Disco Elysium or Citizen Sleeper. Mainly, I like how the current text is shown on the bottom of the "feed" and the previous text is shown above that in the feed, but slightly greyed o...
by GerPronouncedGrr
Sat Dec 07, 2019 11:47 pm
Forum: Dialogue System for Unity
Topic: Can't find Rewired integration package
Replies: 3
Views: 562

Re: Can't find Rewired integration package

This solved my issue, thank you. For what it's worth, it would be helpful if on that integration documentation page you linked it was more clear where someone was supposed to import the package from. Currently, it just says Import Third Party Support ► Rewired Support.
by GerPronouncedGrr
Sat Dec 07, 2019 10:01 pm
Forum: Dialogue System for Unity
Topic: Can't find Rewired integration package
Replies: 3
Views: 562

Can't find Rewired integration package

I'm trying to set up Rewired and Dialogue System to work together, but I don't seem to have access to the integration package. When I go to Tools > Pixel Crushers > Dialogue System the options given are Welcome Window, Dialogue Editor, Help, Tools, Import, Wizards, and Extras. There is no Third-Part...
by GerPronouncedGrr
Mon Sep 21, 2015 2:01 pm
Forum: Dialogue System for Unity
Topic: Multiple Actor Portraits in Conversation
Replies: 1
Views: 871

Multiple Actor Portraits in Conversation

I just purchased the Dialogue System the other day, and I've been playing around with it a bit, but there's something specific I'd really like to be able to do that I can't find a method for. What I'm trying to do is something like in the attached image, where each conversant can be viewed as a port...