Search found 7 matches
- Fri Mar 28, 2025 5:46 am
- Forum: Dialogue System for Unity
- Topic: Randomizing voice audio files
- Replies: 6
- Views: 2444
Re: Randomizing voice audio files
I just discovered that it doesn't work on iOS. I haven't debugged it yet, but could it be that os.clock() doesn't work on iOS / iPadOS? Is there an alternative Lua call for fetching any kind of system time? The manual chapter "Lua Under the Hood" says that os: functions defined but disable...
- Tue Mar 25, 2025 5:45 pm
- Forum: Dialogue System for Unity
- Topic: Randomizing voice audio files
- Replies: 6
- Views: 2444
Re: Randomizing voice audio files
Thanks a lot, RandomElement() works like a charm here! Regarding the minimum time interval between barks, I managed to implement it with Lua in the Dialogue System Trigger: Lua condition: os.clock() > Variable["PrevGreetingTime"] + 60 Actions / Run Lua code: Variable["PrevGreetingTime...
- Tue Mar 25, 2025 1:44 pm
- Forum: Dialogue System for Unity
- Topic: Response button ignores space bar, only reacts to Enter key
- Replies: 3
- Views: 1185
Re: Response button ignores space bar, only reacts to Enter key
This was the one place I didn't look, thank you!
The InputSystemUIInputModule's "Actions Asset" was set to default instead of my custom one.
Here's another screenshot for future reference:
The InputSystemUIInputModule's "Actions Asset" was set to default instead of my custom one.
Here's another screenshot for future reference:
- Tue Mar 25, 2025 7:40 am
- Forum: Dialogue System for Unity
- Topic: Randomizing voice audio files
- Replies: 6
- Views: 2444
Randomizing voice audio files
Hi, In my game, a character greets the player when he passes by, via bark dialogue, which works well. I'd like to randomly shuffle the voice audio files, to prevent the player from hearing the same intonation all the time. So I added this Sequence, but it always plays the first file: RandomizeNextEn...
- Tue Mar 25, 2025 7:28 am
- Forum: Dialogue System for Unity
- Topic: Response button ignores space bar, only reacts to Enter key
- Replies: 3
- Views: 1185
Response button ignores space bar, only reacts to Enter key
Hi, I created a bubble dialogue response panel which works great using the mouse, or arrow keys and the return key. However, the space bar is ignored. I tried adding it in various places (Input Actions Editor, Input Device Manager / Key Codes to Check) to no avail. Attached are screenshots from the ...
- Fri Dec 13, 2024 12:07 pm
- Forum: Dialogue System for Unity
- Topic: Standard Usable UI vs. Standard UI Selector Elements
- Replies: 3
- Views: 588
Re: Standard Usable UI vs. Standard UI Selector Elements
Technically, if you're showing a highlight without using StandardUsableUI -- for example, using the Usable component's Events > OnSelect event to activate a highlight child GameObject -- then I don't think you actually need any of those components. You could probably get by with only a ProximitySel...
- Thu Dec 12, 2024 8:56 am
- Forum: Dialogue System for Unity
- Topic: Standard Usable UI vs. Standard UI Selector Elements
- Replies: 3
- Views: 588
Standard Usable UI vs. Standard UI Selector Elements
Hi, new DS + QM user here 👋 First of all, thanks @Tony for developing these assets with all the documentation and examples! It's a bit of a learning curve for me (senior dev, but new to Unity), but I'm seeing real progress after 2 days, and the goal of having my first quest fully implemented is gett...