Search found 11 matches
- Sun Dec 08, 2024 6:06 pm
- Forum: Dialogue System for Unity
- Topic: Yarn import & overwriting has suddenly stopped working
- Replies: 1
- Views: 388
Yarn import & overwriting has suddenly stopped working
I've been happily importing yarn 2 files and overwriting my dialogue for a while now, but today all of sudden the changes stopped overwriting. I'm now unable to update my database with my yarn 2 file, but haven't changed anything. This is super strange - I'm wondering if there could be something sim...
- Thu Dec 05, 2024 12:51 pm
- Forum: Dialogue System for Unity
- Topic: Yarn2 Import Overwriting issues
- Replies: 7
- Views: 4022
Re: Yarn2 Import Overwriting issues
This worked great, thank you so much!
- Mon Dec 02, 2024 8:36 pm
- Forum: Dialogue System for Unity
- Topic: Quest Tracker HUD appearing twice
- Replies: 5
- Views: 2750
Re: Quest Tracker HUD appearing twice
Thank you so much!
- Mon Dec 02, 2024 8:33 pm
- Forum: Dialogue System for Unity
- Topic: Yarn2 Import Overwriting issues
- Replies: 7
- Views: 4022
Re: Yarn2 Import Overwriting issues
When I try to add a Lua script to a conversation in the Dialogue Database (or use the point and click wizard), I cannot reference the quests in the other Quest Database. Attaching a screenshot of the module I'm referring to.
- Mon Dec 02, 2024 12:55 pm
- Forum: Dialogue System for Unity
- Topic: Quest Tracker HUD appearing twice
- Replies: 5
- Views: 2750
Re: Quest Tracker HUD appearing twice
I "fixed" this in a really hacky way where I simply moved the prefab Quest Tracker HUD UI elements really far off the canvas — so it's not urgent per se, but ultimately 2 game objects are still being created.
- Mon Dec 02, 2024 12:08 pm
- Forum: Dialogue System for Unity
- Topic: Quest Tracker HUD appearing twice
- Replies: 5
- Views: 2750
Re: Quest Tracker HUD appearing twice
In case it's helpful, I'm using the TextMeshPro UI for the Dialogue UI - not sure if that would have any bearing
- Mon Dec 02, 2024 11:55 am
- Forum: Dialogue System for Unity
- Topic: Quest Tracker HUD appearing twice
- Replies: 5
- Views: 2750
Quest Tracker HUD appearing twice
I've added the Quest tracker HUD from the Dialogue Manager prefabs, and made a few design tweaks. However, now, for some reason, a second Quest Tracker HUD game object is being created upon play, resulting in overlapping UI. Attaching two screenshots below, one showing the UI issue, and one showing ...
- Mon Dec 02, 2024 11:37 am
- Forum: Dialogue System for Unity
- Topic: Yarn2 Import Overwriting issues
- Replies: 7
- Views: 4022
Re: Yarn2 Import Overwriting issues
Hi Tony! Thanks for the help. I've added an external database with my quests and connected it with the Extra Databases component, but I'm running into an issue where I can't seem manage them with Lua from the first database's conversations. So now, I have two databases: [*]Yarn Dialogue Database [*]...
- Wed Nov 27, 2024 1:51 pm
- Forum: Dialogue System for Unity
- Topic: Yarn2 Import Overwriting issues
- Replies: 7
- Views: 4022
Yarn2 Import Overwriting issues
I've been using yarn2 with dialogue system. I'm at a point where I've just been making small tweaks to the wording, etc - but whenever I update dialogue in the yarn script and import it again to dialogue system (using the overwrite function), it removes all the portrait sprites from the characters. ...
- Tue Nov 26, 2024 5:20 pm
- Forum: Dialogue System for Unity
- Topic: Various compiler issues with enabling Yarn 2
- Replies: 2
- Views: 1440
Re: Various compiler issues with enabling Yarn 2
Somehow after fiddling with some settings I think I got it to work!