Search found 5 matches

by yeedesign
Fri May 09, 2025 12:09 am
Forum: Quest Machine
Topic: How to make panel and image disappear alongside the quest HUD
Replies: 7
Views: 30945

Re: How to make panel and image disappear alongside the quest HUD

Hi Tony,

Thanks for your help and the example, it works perfectly now.

And, sorry for the late reply!!! I was busy with other work stuff. Thanks again!!!
by yeedesign
Sat Apr 12, 2025 7:54 pm
Forum: Quest Machine
Topic: How to make panel and image disappear alongside the quest HUD
Replies: 7
Views: 30945

Re: How to make panel and image disappear alongside the quest HUD

Hi, You'll need to make a subclass of UnityUIQuestHUD that overrides the AddQuestsToContent() method. In your version of the method, loop through the quests (see the original method) and instantiate your ActiveQuest_Template to put the quest's contents in. Or, if you prefer, in your overridden meth...
by yeedesign
Thu Apr 10, 2025 2:40 am
Forum: Quest Machine
Topic: How to make panel and image disappear alongside the quest HUD
Replies: 7
Views: 30945

How to make panel and image disappear alongside the quest HUD

Hello! I was trying to customise the Quest HUD to something like this so that each quest has its own group in the Quest HUD: Screenshot 2025-04-10 at 4.34.43 PM.png However, when the game starts, the panel and the icon are still on screen (see below screenshot). I would like them to disappear with t...
by yeedesign
Mon Nov 11, 2024 7:42 pm
Forum: Dialogue System for Unity
Topic: Multiple NPCs conversation imported from Twine
Replies: 3
Views: 1246

Re: Multiple NPCs conversation imported from Twine

Hi, Use parentheses, such as: [[(Entry 01)]] instead of [[Entry 01]]. This will use the node's text instead of the link name. It works this time!!! I think I tried the parentheses yesterday but it didn't work. Maybe I missed something when using it or I was trying multiple things at the same time y...
by yeedesign
Sun Nov 10, 2024 10:40 pm
Forum: Dialogue System for Unity
Topic: Multiple NPCs conversation imported from Twine
Replies: 3
Views: 1246

Multiple NPCs conversation imported from Twine

Hello, this might be a very simple question but I'm very new to the dialogue system and am very confused about how I could import the conversation from Twine. The Twine screenshot is a simple conversation I created for the player, A and B. https://www.pixelcrushers.com/phpbb/download/file.php?mode=v...