Search found 6 matches

by lucasbender
Tue Nov 12, 2024 5:06 pm
Forum: Dialogue System for Unity
Topic: Using continue button to finish conversation
Replies: 6
Views: 53

Re: Using continue button to finish conversation

I tried using the OnClose and even the OnOpen events to disable this button, but it keeps appearing. I think it's not able to detect what is the 'last line' of the conversation for some reason. I noticed something interesting: if I use a dialogue like the one in the image below, which has multiple N...
by lucasbender
Tue Nov 12, 2024 3:18 pm
Forum: Dialogue System for Unity
Topic: Using continue button to finish conversation
Replies: 6
Views: 53

Re: Using continue button to finish conversation

Hi again, Tony! I'm using two Subtitle panels, just like in the SMS sending example. As I show in the video, I need both the player’s and the NPCs' subtitles to appear in the same panel, so I set it up this way: Captura de tela 2024-11-12 170844.png The Continue button is linked to both panels, the ...
by lucasbender
Tue Nov 12, 2024 11:46 am
Forum: Dialogue System for Unity
Topic: Using continue button to finish conversation
Replies: 6
Views: 53

Re: Using continue button to finish conversation

Hi Tony! https://drive.google.com/file/d/1CJgGlivXlhunXm1sOsHtA86nreF0wQNd/view?usp=sharing I recorded a video to show the behavior. When interacting with people, the first dialogue appears. This one is correct, the blue button is my 'Continue button,' which closes the conversation. When interacting...
by lucasbender
Mon Nov 11, 2024 11:15 am
Forum: Dialogue System for Unity
Topic: Using continue button to finish conversation
Replies: 6
Views: 53

Using continue button to finish conversation

Hi! My dialogues don't use the "continue" button skip feature, but I would like to keep it only when the conversation ends, like a 'finish' button. In the Dialogue System Controller, I enabled the 'Require Continue on last line' option, which works great for the first dialogue. However, as...
by lucasbender
Thu Nov 07, 2024 7:23 am
Forum: Dialogue System for Unity
Topic: Reuse NPC trigger to another conversation
Replies: 3
Views: 48

Re: Reuse NPC trigger to another conversation

Hello Tony! Thanks for your response! I believe I'll use multiple triggers after all, since my game has long conversations in very different contexts with the same NPCs. Also, there are some dialogues with multiple Conversants, so I think the project would end up getting a little messy. I tested the...
by lucasbender
Wed Nov 06, 2024 3:42 pm
Forum: Dialogue System for Unity
Topic: Reuse NPC trigger to another conversation
Replies: 3
Views: 48

Reuse NPC trigger to another conversation

Hello! I have some NPCs im my game that remain active from start to finish. I'm adding a Dialogue System Trigger to them with Start Conversation as the action to initiate a conversation. However, this specific conversation should only last until the end of a mission. Once that mission is finished, t...