Hello!
I don't think I have that prefab on my project Maybe it's another name?
I tried Default Dialog UI but that didn't work.
Search found 4 matches
- Wed Nov 06, 2024 11:06 am
- Forum: Dialogue System for Unity
- Topic: Conversation With Multiple NPCS
- Replies: 7
- Views: 90
- Wed Nov 06, 2024 9:47 am
- Forum: Dialogue System for Unity
- Topic: Conversation With Multiple NPCS
- Replies: 7
- Views: 90
Re: Conversation With Multiple NPCS
Hello! Yes they all separeted objects. Screenshot 2024-11-06 112957.png These are the only warnings I get related to this problem from the console Screenshot 2024-11-06 113044.png Acording to the console the conversation shows no problems: Screenshot 2024-11-06 113330.png If I can't figure out the p...
- Wed Nov 06, 2024 8:49 am
- Forum: Dialogue System for Unity
- Topic: Conversation With Multiple NPCS
- Replies: 7
- Views: 90
Re: Conversation With Multiple NPCS
Hello!
Each of the characters(game objects) have their own Dialogue Actor component.
Each of the characters(game objects) have their own Dialogue Actor component.
- Tue Nov 05, 2024 8:47 pm
- Forum: Dialogue System for Unity
- Topic: Conversation With Multiple NPCS
- Replies: 7
- Views: 90
Conversation With Multiple NPCS
Hello! I've been trying to set up a conversation that envolves multiple npcs, but the speech bubble does not correctly change between them, I've set up a example here below. Pic.jpg I have 4 npcs + player in a conversation, all the npcs have their respective names both in the actor component and the...