Search found 15 matches

by LostContinentGames
Mon Jun 02, 2025 3:20 am
Forum: Dialogue System for Unity
Topic: Re-Order Conversations in the Inspector?
Replies: 1
Views: 886

Re-Order Conversations in the Inspector?

Hello, I've been naming conversations in the following way: Main Story/Chapter 1/1 (short description) Main Story/Chapter 1/2 (short description) Main Story/Chapter 1/3 (short description) I added a new conversation, Main Story/Chapter 1/1.1 (short description). I'd like this to appear in between co...
by LostContinentGames
Wed May 28, 2025 9:26 pm
Forum: Dialogue System for Unity
Topic: Documentation or Tutorial for Excel Importer
Replies: 1
Views: 1650

Documentation or Tutorial for Excel Importer

Hello, I've been looking at ways to streamline the conversation creation process for my game. I've been copying and pasting from a word document or writing directly into DialogueSystem in Unity, but I don't think these are efficient methods. My game pretty much only uses linear conversations, so I t...
by LostContinentGames
Sun Mar 30, 2025 10:18 pm
Forum: Dialogue System for Unity
Topic: Trouble with Standard Scene Transition Manager
Replies: 9
Views: 11815

Re: Trouble with Standard Scene Transition Manager

Yeah, it looks like updating to 2.2.51 fixed the issue. Thanks. In order to update to the new version, I deleted the old one in the plugins folder and imported the new one. Of course, because of this, I also deleted all my UI prefabs, databases, conversations, etc. I have these all on my backup proj...
by LostContinentGames
Fri Mar 28, 2025 1:02 am
Forum: Dialogue System for Unity
Topic: Trouble with Standard Scene Transition Manager
Replies: 9
Views: 11815

Re: Trouble with Standard Scene Transition Manager

Unity 2019.4.19f1

Dialogue System 2.2.47
by LostContinentGames
Thu Mar 27, 2025 9:30 pm
Forum: Dialogue System for Unity
Topic: Trouble with Standard Scene Transition Manager
Replies: 9
Views: 11815

Re: Trouble with Standard Scene Transition Manager

I'm changing the scene outside of play mode. The only warning in the console is: Dialogue System: SelectorUseStandardUIElements can't find a StandardUISelectorElements component in the scene. UnityEngine.Debug:LogWarning(Object, Object) PixelCrushers.DialogueSystem.SelectorUseStandardUIElements:Star...
by LostContinentGames
Thu Mar 27, 2025 1:55 am
Forum: Dialogue System for Unity
Topic: Trouble with Standard Scene Transition Manager
Replies: 9
Views: 11815

Trouble with Standard Scene Transition Manager

Hello, I've imported Save System Prefabs from the extras, and I'm toying around with the Standard Scene Transition manager, but I'm having a few problems. 1. When I add the save system prefab to my scene, things work fine. I see the loading screen when I touch the scene portal, and then I'm taken to...
by LostContinentGames
Thu Mar 20, 2025 11:11 pm
Forum: Dialogue System for Unity
Topic: Extensive Documentation for Save System
Replies: 7
Views: 11159

Re: Extensive Documentation for Save System

Thank you for the extensive instruction!

I finally got it to work.
by LostContinentGames
Thu Mar 20, 2025 3:19 am
Forum: Dialogue System for Unity
Topic: Extensive Documentation for Save System
Replies: 7
Views: 11159

Re: Extensive Documentation for Save System

public Sprite spriteToSave; [Serializable] public class SaveData { public Texture2D texture2D; } public override string RecordData() { var data = new SaveData(); data.texture2D= spriteToSave.texture; return SaveSystem.Serialize(data); } public override void ApplyData(string s) { spriteToSave = Spri...
by LostContinentGames
Thu Mar 20, 2025 1:16 am
Forum: Dialogue System for Unity
Topic: Extensive Documentation for Save System
Replies: 7
Views: 11159

Re: Extensive Documentation for Save System

Thank you. This is really helpful. I understand everything in that link except for the image saving process. For me, I don't want to save a screenshot. I'd prefer to save a custom image/sprite. I would place the sprite on each save point, so it would be saved from there. I'm not really understanding...