Thank you for your reply!
We ended up putting the Key into the Node and edited the asset a bit so that it displays localized text on the inspector realtime
Search found 2 matches
- Sun Oct 27, 2024 8:56 pm
- Forum: Dialogue System for Unity
- Topic: Best practice to centralize text management while using the asset?
- Replies: 3
- Views: 131
- Thu Oct 24, 2024 1:27 am
- Forum: Dialogue System for Unity
- Topic: Best practice to centralize text management while using the asset?
- Replies: 3
- Views: 131
Best practice to centralize text management while using the asset?
Hello, I'm new to the asset, and while I'm using it, I have some questions. I am developing a game with some narrative branching (not very complex) and many general UIs with fixed texts. As I've been developing games, I managed all texts in a sheet (Google Sheet or Excel) that contains all texts in ...