I'm using Bark UIs in my VR app and they appear too large . Can I scale them down without changing the Canvas resolution in the Dialogue manager?
Also, how to disable the 'Welcome to dialogue manager...' message on runtime start?
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- Tue Oct 08, 2024 2:02 pm
- Forum: Dialogue System for Unity
- Topic: Bark UI scale too large in VR
- Replies: 1
- Views: 41