Search found 25 matches
- Mon Nov 18, 2024 8:36 pm
- Forum: Dialogue System for Unity
- Topic: Quit program on Android
- Replies: 3
- Views: 90
Re: Quit program on Android
This works perfectly on Android. I had to type it in rather than copy and paste because the code editor did not like the pasted quotation marks. : ) Thanks very much.
- Mon Nov 18, 2024 5:33 am
- Forum: Dialogue System for Unity
- Topic: Quit program on Android
- Replies: 3
- Views: 90
Quit program on Android
Hi. Using your Menu Framework which is great but have a problem quitting the application on Android. Application quit doesn't work on Android. Unity suggests using something like { AndroidJavaObject activity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObje...
- Sun Nov 17, 2024 11:53 pm
- Forum: Dialogue System for Unity
- Topic: Customize Quest Log Window
- Replies: 7
- Views: 162
Re: Customize Quest Log Window
My Quest Log Window is conquered, however, when its open, the player can still walk.
Using on screen arrow buttons on Android.
Any advice, is much appreciated. Thanks so much.
Using on screen arrow buttons on Android.
Any advice, is much appreciated. Thanks so much.
- Thu Nov 14, 2024 3:20 am
- Forum: Dialogue System for Unity
- Topic: Customize Quest Log Window
- Replies: 7
- Views: 162
Re: Customize Quest Log Window
Thank you so much for the detailed reply.
- Wed Nov 13, 2024 1:37 pm
- Forum: Dialogue System for Unity
- Topic: Customize Quest Log Window
- Replies: 7
- Views: 162
Re: Customize Quest Log Window
Yes. You gave me this advice in a different thread here and I tried to follow it but I couldn't open the log at all or froze. Somehow I'm missing something. Where does the background image come from and where do the text colors come from? The log itself? Can I use that prefab above and change the ba...
- Wed Nov 13, 2024 12:13 am
- Forum: Dialogue System for Unity
- Topic: Customize Quest Log Window
- Replies: 7
- Views: 162
Customize Quest Log Window
Hi. For some reason, I'm having trouble customizing the Quest Log Window. All I can get is this. I've tried so many different things. Any help is appreciated.
- Mon Nov 11, 2024 9:59 pm
- Forum: Dialogue System for Unity
- Topic: Show Quest Log by Pressing Button
- Replies: 5
- Views: 135
Re: Show Quest Log by Pressing Button
That script works perfectly. Thank you very much. And today the first script works perfectly. Yesterday I got an error message about a delegate so I must have typed something wrong. And I don't know enough about Lambda expressions to know what it might have been. Learning. Thanks so much. It's perfe...
- Mon Nov 11, 2024 2:38 pm
- Forum: Dialogue System for Unity
- Topic: Show Quest Log by Pressing Button
- Replies: 5
- Views: 135
Re: Show Quest Log by Pressing Button
Hi. I am having a little bit of trouble with this code.
Is the ); after the first closing bracket intentional?
Would it be possible for you to put up the code without the lambda expression?
Thanks very much.
Is the ); after the first closing bracket intentional?
Would it be possible for you to put up the code without the lambda expression?
Thanks very much.
- Sun Nov 10, 2024 8:15 pm
- Forum: Dialogue System for Unity
- Topic: Show Quest Log by Pressing Button
- Replies: 5
- Views: 135
Show Quest Log by Pressing Button
Hi. I can't seem to get this to work. I have the Dialogue Manager in the first scene--Main Menu--as I read it should only be in one scene and if I put it in every scene I have some problems. So I don't know where to put the Quest Log UI prefab in each scene. I put it in as a prefab that's hidden and...
- Wed Oct 23, 2024 7:31 pm
- Forum: Dialogue System for Unity
- Topic: Suppress Pause Panel in Intro Scene
- Replies: 6
- Views: 171
Re: Suppress Pause Panel in Intro Scene
Yay! I can sleep tonight! I don't completely understand why but as I advance in knowledge undoubtedly I will. : ) This works perfectly: using UnityEngine; using System.Collections; using System.Collections.Generic; using PixelCrushers.DialogueSystem.MenuSystem; public class HidePauseButton : MonoBeh...