Search found 8 matches

by aragu0529
Sun Oct 20, 2024 6:41 pm
Forum: Dialogue System for Unity
Topic: Update quest log after acquired quest item
Replies: 11
Views: 202

Re: Update quest log after acquired quest item

Hello, I decided to use that Menu Framework. And I try to set it up. In that it set up as when click ESC button the option panel will show up. Where can I attach that to my UI button in the main game scene. Right now the main menu is in the main menu scene and will show up under Dont destroy on load...
by aragu0529
Fri Oct 18, 2024 1:40 am
Forum: Dialogue System for Unity
Topic: Update quest log after acquired quest item
Replies: 11
Views: 202

Re: Update quest log after acquired quest item

So I have a main menu and I created a load panel with slots, and I attached Save System Methods to the slot button. And on Click I drag the save system methods component in and select SaveSystemMehtods.LoadFromSlot. set the slot index to 0. Then I created a save panel in main game, then attached the...
by aragu0529
Wed Oct 16, 2024 10:05 pm
Forum: Dialogue System for Unity
Topic: Update quest log after acquired quest item
Replies: 11
Views: 202

Re: Update quest log after acquired quest item

Hello, I have a new question. So there is a save system comes with the dialogue system can I use it as save and load system for game? Does it save inventory and player and NPC stats etc? If so how do I make it save inventory or how to tell the system to save the data that needed to be saved? Thank you
by aragu0529
Mon Oct 14, 2024 11:43 pm
Forum: Dialogue System for Unity
Topic: Update quest log after acquired quest item
Replies: 11
Views: 202

Re: Update quest log after acquired quest item

Thank you its working now!
by aragu0529
Sat Oct 12, 2024 10:01 pm
Forum: Dialogue System for Unity
Topic: Update quest log after acquired quest item
Replies: 11
Views: 202

Re: Update quest log after acquired quest item

Sorry, could you please be more specific, where do I call this method from?
by aragu0529
Sat Oct 12, 2024 6:13 pm
Forum: Dialogue System for Unity
Topic: Update quest log after acquired quest item
Replies: 11
Views: 202

Update quest log after acquired quest item

Hello, I have a quest that npc asking for something from the store. And my items are scriptable objects that only load in inventory or the shop. I figured out how to let get the item count in the conversation with custom Lua codes. But the quest log is not updating after I acquired quest item in the...
by aragu0529
Fri Sep 20, 2024 11:31 pm
Forum: Dialogue System for Unity
Topic: Dialogue wait for player to continue
Replies: 2
Views: 67

Re: Dialogue wait for player to continue

I figured it out. One more question, is there a "previous sentence" function in this?
by aragu0529
Fri Sep 20, 2024 8:50 pm
Forum: Dialogue System for Unity
Topic: Dialogue wait for player to continue
Replies: 2
Views: 67

Dialogue wait for player to continue

Hello, I am curious how to make the dialogue wait for the player to click and then show the next sentences.