Wow, Tony, thank you so much for your in depth reply. This gives me a great starting point for my solution.
Regarding this token, are you referring to something specific, or just a general mechanism for check-in/check-out.
Search found 7 matches
- Thu Feb 13, 2020 1:00 am
- Forum: Dialogue System for Unity
- Topic: Team Workflow
- Replies: 3
- Views: 461
- Tue Feb 11, 2020 8:54 pm
- Forum: Dialogue System for Unity
- Topic: Team Workflow
- Replies: 3
- Views: 461
Team Workflow
Hi everyone, is there a suggested workflow for team members to work on the dialogue? In other words, if I, as the developer, wanted to give my partner, the designer, the ability to create and edit conversations and events, what would be the best way to integrate their work into the main project?
- Thu Aug 20, 2015 12:59 am
- Forum: Dialogue System for Unity
- Topic: Conversation Endless loop
- Replies: 9
- Views: 2776
Re: Conversation Endless loop
Awesome!
The new component works great. I also added my player controller to the Start and End events, so that's working too.
Was it something I was doing or was it an issue with the Selector?
The new component works great. I also added my player controller to the Start and End events, so that's working too.
Was it something I was doing or was it an issue with the Selector?
- Wed Aug 19, 2015 10:26 pm
- Forum: Dialogue System for Unity
- Topic: Conversation Endless loop
- Replies: 9
- Views: 2776
Re: Conversation Endless loop
No, looking at the conversation, it all flows to the end.
This may be easier if I just send a sample project. Give me a few and I'll whip one up.
Edit:
Sent a test project to your email. Thanks for looking at it.
This may be easier if I just send a sample project. Give me a few and I'll whip one up.
Edit:
Sent a test project to your email. Thanks for looking at it.
- Wed Aug 19, 2015 10:07 pm
- Forum: Dialogue System for Unity
- Topic: Conversation Endless loop
- Replies: 9
- Views: 2776
Re: Conversation Endless loop
Here are a couple of things to check: 1. Temporarily set the Dialogue Manager's Debug Level to Info . This will log a lot of information to the Console view. But it may give you insight into what's happening. When you end the conversation, you may see a line like "Dialogue System: Ending conve...
- Wed Aug 19, 2015 9:20 pm
- Forum: Dialogue System for Unity
- Topic: Conversation Endless loop
- Replies: 9
- Views: 2776
Re: Conversation Endless loop
Hi, It sounds like it might be a trigger issue, not a GUI issue. How are you starting the conversation? Are you using a Conversion Trigger or other similar trigger component? If so, can you please describe how you've set it up? Are you using the JRPG Dialogue UI in Prefabs/Legacy Unity GUI Prefabs ...
- Wed Aug 19, 2015 1:21 am
- Forum: Dialogue System for Unity
- Topic: Conversation Endless loop
- Replies: 9
- Views: 2776
Conversation Endless loop
Hello all, I'm currently using a keyboard to navigate my dialogue options. I can select and go through my entire dialogue tree. Once I get to the end and press the pre defined "Submit" key, the conversation starts over or the GUI goes away immediately. I'm using the JRPG Dialogue UI that c...