Search found 4 matches
- Mon Nov 11, 2024 5:17 pm
- Forum: Dialogue System for Unity
- Topic: Set conditions from my own C#
- Replies: 3
- Views: 96
Re: Set conditions from my own C#
Hi, Thanks for your help! Sorry, i try this, but nothing happens. I think the problem is my function, basically i'm using it to change a bool value and work well setting up by Dialogue System, but using for condition isn't working. Below is my function: public void SetMaxHealth(double value) { maxHe...
- Mon Nov 11, 2024 1:27 pm
- Forum: Dialogue System for Unity
- Topic: Set conditions from my own C#
- Replies: 3
- Views: 96
Set conditions from my own C#
Hello, I'm using Dialogue System connecting with my scripts in C# and with your help i now can edit variables of my scripts directly from a conversation in Dialogue System. My problem now is that i can't setup a condition in Dialogue System using the same variables from my Scripts. What is the line ...
- Sun Nov 10, 2024 7:10 pm
- Forum: Dialogue System for Unity
- Topic: Calling my C# function by Dialogue System
- Replies: 1
- Views: 74
Calling my C# function by Dialogue System
Hi,
During a conversation using Dialogue System, i want to call a method from my own C# script. How can i do this?
Thanks.
During a conversation using Dialogue System, i want to call a method from my own C# script. How can i do this?
Thanks.
- Sun Sep 15, 2024 5:02 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue System iteracting with GameController
- Replies: 1
- Views: 50
Dialogue System iteracting with GameController
Hi, I'm new using Dialogue System, so i'm trying to figure out how can i change variables in to my GameController Script using Dialogue System. This is a example of what i need to do: I have a GameController Script, where i'm tracking all the player evolution, as level completed, habilities learned ...