Search found 6 matches
- Mon Aug 26, 2024 10:59 am
- Forum: Dialogue System for Unity
- Topic: Typewriter effect skips prematurely, sometimes
- Replies: 10
- Views: 494
Re: Typewriter effect skips prematurely, sometimes
Ah that's excellent. Thank you for all your help!
- Mon Aug 26, 2024 9:24 am
- Forum: Dialogue System for Unity
- Topic: Typewriter effect skips prematurely, sometimes
- Replies: 10
- Views: 494
Re: Typewriter effect skips prematurely, sometimes
I figured it out!
I had set the Delay Typewriter Until Open field in the Standard UI Subtitle Panel to true. So I guess that was causing the typewriter to start at a different time than the subtitle panel became visible, because it was waiting for the animation effect.
I had set the Delay Typewriter Until Open field in the Standard UI Subtitle Panel to true. So I guess that was causing the typewriter to start at a different time than the subtitle panel became visible, because it was waiting for the animation effect.
- Mon Aug 26, 2024 9:19 am
- Forum: Dialogue System for Unity
- Topic: Typewriter effect skips prematurely, sometimes
- Replies: 10
- Views: 494
Re: Typewriter effect skips prematurely, sometimes
I tried setting the Sequence field of the node to Delay({{end}}); and {{default}}; but neither made a difference. I've enabled the logging and the two relevant log messages that I get when the dialogue runs are: Dialogue System: Sequencer.Play( Delay(2.75)@0 ) Dialogue System: Sequencer: Delay(2.75)...
- Mon Aug 26, 2024 8:55 am
- Forum: Dialogue System for Unity
- Topic: Typewriter effect skips prematurely, sometimes
- Replies: 10
- Views: 494
Re: Typewriter effect skips prematurely, sometimes
I currently have the Continue Button setting in the Dialogue System Controller set to Optional which is the behaviour I want. The issue with the skipping of the subtitles goes away if I set it to Always though.
- Mon Aug 26, 2024 8:46 am
- Forum: Dialogue System for Unity
- Topic: Typewriter effect skips prematurely, sometimes
- Replies: 10
- Views: 494
Re: Typewriter effect skips prematurely, sometimes
Thanks for the quick reply! I've read through those and I think I understand. But it seems to me that if I set the Subtitle Chars Per Second in the Dialogue Manager to the same value as the Characters Per Second in the TypeWriterEffect component, shouldn't that make them always sync up? They sometim...
- Mon Aug 26, 2024 7:52 am
- Forum: Dialogue System for Unity
- Topic: Typewriter effect skips prematurely, sometimes
- Replies: 10
- Views: 494
Typewriter effect skips prematurely, sometimes
I have created several conversations with a Dialogue UI that includes a Typewriter effect for the NPC that is talking. However on some of the lines the typewriter effect will prematurely skip to the end, as if the user has pressed the continue button. It consistently does this for some particular li...