Search found 4 matches
- Wed Aug 21, 2024 11:17 pm
- Forum: Dialogue System for Unity
- Topic: Preserving Yarn Tags and Metadata Post-Import
- Replies: 6
- Views: 698
Re: Preserving Yarn Tags and Metadata Post-Import
Awesome, exactly what I was looking for. Thank you!
- Wed Aug 21, 2024 5:35 pm
- Forum: Dialogue System for Unity
- Topic: Preserving Yarn Tags and Metadata Post-Import
- Replies: 6
- Views: 698
Re: Preserving Yarn Tags and Metadata Post-Import
Actually - sorry- one last question: I know this is probably a longshot, given that these files are getting munched before runtime, but is there currently any way to preserve yarn-defined custom markup tags, a la: NPC: I'm totally innocent! [secret result={$secretResult}]He is not totally innocent[/...
- Wed Aug 21, 2024 4:22 pm
- Forum: Dialogue System for Unity
- Topic: Preserving Yarn Tags and Metadata Post-Import
- Replies: 6
- Views: 698
Re: Preserving Yarn Tags and Metadata Post-Import
Awesome!! Thank you so much for the quick response.
- Wed Aug 21, 2024 2:14 pm
- Forum: Dialogue System for Unity
- Topic: Preserving Yarn Tags and Metadata Post-Import
- Replies: 6
- Views: 698
Preserving Yarn Tags and Metadata Post-Import
Hello! We're using the dialogue system with YarnSpinner, and have had a great time so far. We're wondering what the most straightforward way would be to access metadata and tags defined within yarn files: https://docs.yarnspinner.dev/getting-started/writing-in-yarn/tags-metadata. Is that supported t...