Search found 6 matches

by Rafiki
Wed Aug 14, 2024 11:34 am
Forum: Dialogue System for Unity
Topic: Force response menu bug?
Replies: 10
Views: 1115

Re: Force response menu bug?

Why do you want to include invalid entries if you only want to show one? Anyway, the way to do it is to add the "[auto]" (auto-play) markup tag to the text of the blue nodes, such as "[auto]hello". Oh , it works! Thank you Tony! :D For the reason , because I need this feature wh...
by Rafiki
Wed Aug 14, 2024 9:19 am
Forum: Dialogue System for Unity
Topic: Force response menu bug?
Replies: 10
Views: 1115

Re: Force response menu bug?

No, in your screenshot above, if the Conditions for "haha" are false, then the list of possible entries will only be "hello" and "how are you?". Since these are both blue Player nodes, it will show a response menu. If you UNtick "Include Invalid Entries", the...
by Rafiki
Wed Aug 14, 2024 2:27 am
Forum: Dialogue System for Unity
Topic: Force response menu bug?
Replies: 10
Views: 1115

Re: Force response menu bug?

third.png
third.png (440.27 KiB) Viewed 609 times
Even if I add a third node with a condition , it will still act like that.

Seems like if there are 2 player nodes, the conversation will force to be a response menu. That is annoying :(
by Rafiki
Wed Aug 14, 2024 2:10 am
Forum: Dialogue System for Unity
Topic: Force response menu bug?
Replies: 10
Views: 1115

Re: Force response menu bug?

Hi, I don't think it's a bug. When you tick "Include Invalid Entries", it includes entries whose Conditions are false. When the available links go to 2 or more Player entries (blue) and no NPC entries (gray), the Dialogue System will always show a response menu. Would you please check the...
by Rafiki
Tue Aug 13, 2024 5:24 pm
Forum: Dialogue System for Unity
Topic: Force response menu bug?
Replies: 10
Views: 1115

Re: Force response menu bug?

Hi, I can't reproduce this bug. Is the correct dialogue database asset assigned to your Dialogue Manager GameObject's Initial Database field? If you temporarily set the Dialogue Manager's Other Settings > Debug Level to Info and play the scene, it will log details to the Console window. Look for li...
by Rafiki
Tue Aug 13, 2024 2:35 pm
Forum: Dialogue System for Unity
Topic: Force response menu bug?
Replies: 10
Views: 1115

Force response menu bug?

Hi, during testing the "Conversations Evaluate Conditions One Extra Level Ahead", I guess I found a bug. bug011.png The nodes are like this,I do it as the tutorial, between the "Hi" and "Hello" is a node with the "Continue()"sequence, and there is a simple boo...