its a cutscene with a conversation and responses, I talk to the NPC, camera zooms in close up, and then the selections appear, but the cursor isnt visible like normal conversations without the close up zoom ins.
ah, i want it to appear during this point
Search found 11 matches
- Thu Aug 15, 2024 2:00 pm
- Forum: Dialogue System for Unity
- Topic: Moving camera in sequence darkens scene permanently
- Replies: 10
- Views: 1259
- Thu Aug 15, 2024 9:35 am
- Forum: Dialogue System for Unity
- Topic: Moving camera in sequence darkens scene permanently
- Replies: 10
- Views: 1259
Re: Moving camera in sequence darkens scene permanently
last question sir, i have cursor enabled during conversations, but it doesnt show during the scene where the camera zooms in on the conversants face? is there anything im missing here?
- Thu Aug 15, 2024 9:24 am
- Forum: Dialogue System for Unity
- Topic: Moving camera in sequence darkens scene permanently
- Replies: 10
- Views: 1259
Re: Moving camera in sequence darkens scene permanently
ah i did that just now and it still darkens, it seems to have something to do with the post processing layer i have on my maincamera, when i assign it to default the scene plays normally without any darkening, with the layer assigned to postprocessing thats when it darkens FIXED: I left a game objec...
- Thu Aug 15, 2024 1:45 am
- Forum: Dialogue System for Unity
- Topic: Moving camera in sequence darkens scene permanently
- Replies: 10
- Views: 1259
- Wed Aug 14, 2024 3:58 pm
- Forum: Dialogue System for Unity
- Topic: Moving camera in sequence darkens scene permanently
- Replies: 10
- Views: 1259
Re: Moving camera in sequence darkens scene permanently
sorry for the late reply, uhh I did all that and it still darkens, no errors too
- Tue Aug 13, 2024 2:48 am
- Forum: Dialogue System for Unity
- Topic: Moving camera in sequence darkens scene permanently
- Replies: 10
- Views: 1259
Moving camera in sequence darkens scene permanently
im using the "cut to players default camera" sequence command, which works best for my scene, but when the camera zooms in on the NPC, the scene darkens completely and permanently, ive checked the lighting, and the sources of light when this happens and all of them are still enabled. It on...
- Sun Aug 11, 2024 10:19 am
- Forum: Dialogue System for Unity
- Topic: Achieving an objective by moving an object from one area to another
- Replies: 3
- Views: 446
Re: Achieving an objective by moving an object from one area to another
AH right, didnt think of that, thanks!
- Sat Aug 10, 2024 4:57 am
- Forum: Dialogue System for Unity
- Topic: Achieving an objective by moving an object from one area to another
- Replies: 3
- Views: 446
Achieving an objective by moving an object from one area to another
Hi, Uh Ive been struggling with something, I have a scene where I want a video clip to play after a conversation is done and then the NPC im talking to vanishes, or it could be when I walk into a room i guess, It could make sense for the story either way. Can I ask how I can make this possible with ...
- Fri Aug 09, 2024 1:16 am
- Forum: Dialogue System for Unity
- Topic: Achieving an objective by moving an object from one area to another
- Replies: 5
- Views: 604
Re: Achieving an objective by moving an object from one area to another
Ah, this is an accurate answer to my question, thank you so much for the reply! It's just what I needed to know
- Thu Aug 08, 2024 8:45 pm
- Forum: Dialogue System for Unity
- Topic: Achieving an objective by moving an object from one area to another
- Replies: 5
- Views: 604
Re: Achieving an objective by moving an object from one area to another
Thanks for the sound tips, its actually working now, any tips that could help with the first question? I browsed through all your tutorials and cant seem to single this out. About how to complete an objective by moving an object from point A to point B? sorry for the hassle sir.