Search found 2 matches

by Mithrithnogg
Mon Feb 24, 2025 12:21 am
Forum: Dialogue System for Unity
Topic: Edit dialogue at runtime. - In build. - For custom maps.
Replies: 1
Views: 1648

Edit dialogue at runtime. - In build. - For custom maps.

Hi. I'm working on an RTS - RPG multiplayer hybrid. It has a map editor. I want to add NPC's as well to the map editor. I was wondering if it would be possible for me to write a script that will use an input field for players to write their own custom dialogue for those NPC's. And upload it on Steam...
by Mithrithnogg
Mon Aug 05, 2024 4:03 am
Forum: Dialogue System for Unity
Topic: Skillcheck Modifiers - animation.
Replies: 1
Views: 698

Skillcheck Modifiers - animation.

Hello, I've recently purchased Unity's Dialogue System for Unity and I already checked out the skill check modifier for conversations. But I was wondering how hard would it be to add a D20 animation to each roll? I'm working on a 3D game but I already got 20 - 2D animations for each roll, i.e. D1, D...