EDIT:
I solved the problem.
For those using Visual Studio Code, simply deleting and reinstalling it was enough.
Search found 6 matches
- Mon Jul 22, 2024 5:18 am
- Forum: Dialogue System for Unity
- Topic: Predefined type System.void is not defined or imported
- Replies: 1
- Views: 321
- Mon Jul 22, 2024 2:43 am
- Forum: Dialogue System for Unity
- Topic: Predefined type System.void is not defined or imported
- Replies: 1
- Views: 321
Predefined type System.void is not defined or imported
Screenshot 2024-07-22 at 11.42.07.png I keep getting this error specifically from the Dialogue Manager. Strangely, the game still launches and works regardless, but the error is annoying to work with. Do you know what could be causing this? No other script in my game encounters this error. If so, w...
- Mon Jul 22, 2024 2:41 am
- Forum: Dialogue System for Unity
- Topic: Setting Variables in Dialogue Databases
- Replies: 3
- Views: 441
- Thu Jul 18, 2024 1:19 am
- Forum: Dialogue System for Unity
- Topic: Setting Variables in Dialogue Databases
- Replies: 3
- Views: 441
Setting Variables in Dialogue Databases
Context: I am using multiple databases, each one is used separately for one character. In them, each have a variable called "OfferedHelp". In the documentation, I noticed the SetVariable method, however, I did not see whether it is possible to set a specific database the variable: Dialogue...
- Mon Jul 15, 2024 11:44 pm
- Forum: Dialogue System for Unity
- Topic: How to Get Current Dialogue Entry ID?
- Replies: 3
- Views: 263
Re: How to Get Current Dialogue Entry ID?
Thank you very much, Toni!
- Mon Jul 15, 2024 8:07 am
- Forum: Dialogue System for Unity
- Topic: How to Get Current Dialogue Entry ID?
- Replies: 3
- Views: 263
How to Get Current Dialogue Entry ID?
Context: I have added two new fields to Dialogue Entries called "Points" and "Turn Cost". I want to access the current dialog entry ID so that I can launch a Lua script. ==== AddPoints(Variable["Conversant"], GetEntryNumber(ID, "Points")); DebugLog(GetEntryNum...