Hello.
I tried the method described and got the expected behavior.
thank you.
Search found 36 matches
- Fri Oct 25, 2024 12:13 pm
- Forum: Dialogue System for Unity
- Topic: I want to continue the conversation using something other than EventSystem submit.
- Replies: 3
- Views: 120
- Thu Oct 24, 2024 11:03 am
- Forum: Dialogue System for Unity
- Topic: I want to continue the conversation using something other than EventSystem submit.
- Replies: 3
- Views: 120
I want to continue the conversation using something other than EventSystem submit.
It looks like the Continue Button is used to advance the conversation in the dialog system using the EventSystem's submit, but can it be modified so that the conversation can be advanced by directly reading the InputSystem keys? In that case, which script should I modify? What kind of script should ...
- Tue Oct 15, 2024 11:06 am
- Forum: Dialogue System for Unity
- Topic: When I release the left mouse button, the conversation ends forcibly.
- Replies: 13
- Views: 233
Re: When I release the left mouse button, the conversation ends forcibly.
Hello.
I immediately installed the patch.
I got the behavior I was looking for!
Thank you for making the patch.
I immediately installed the patch.
I got the behavior I was looking for!
Thank you for making the patch.
- Mon Oct 14, 2024 7:58 am
- Forum: Dialogue System for Unity
- Topic: When I release the left mouse button, the conversation ends forcibly.
- Replies: 13
- Views: 233
Re: When I release the left mouse button, the conversation ends forcibly.
Hello. Thank you for checking the data. I don't really understand the OnClick message sent by InputSystem, but maybe I'm writing the wrong message in the script? The dialog system assets are still complicated for me, so I don't fully understand them. I would appreciate it if you could let me know wh...
- Sat Oct 12, 2024 2:56 pm
- Forum: Dialogue System for Unity
- Topic: When I release the left mouse button, the conversation ends forcibly.
- Replies: 13
- Views: 233
Re: When I release the left mouse button, the conversation ends forcibly.
Hello.
We have just sent you a data link via Support Contact Us, so please check it out.
We have just sent you a data link via Support Contact Us, so please check it out.
- Fri Oct 11, 2024 11:34 pm
- Forum: Dialogue System for Unity
- Topic: When I release the left mouse button, the conversation ends forcibly.
- Replies: 13
- Views: 233
Re: When I release the left mouse button, the conversation ends forcibly.
I checked the Player's text data in "\Users\user\AppData\LocalLow\company\game", but it's a little difficult to decipher it myself, so I would like to send the data. However, the data is mixed in with seat licenses and other data that cannot be handed over to others, so I will organize the...
- Wed Oct 09, 2024 1:07 pm
- Forum: Dialogue System for Unity
- Topic: When I release the left mouse button, the conversation ends forcibly.
- Replies: 13
- Views: 233
Re: When I release the left mouse button, the conversation ends forcibly.
I created a Development Build with Debug Level to Info. In this mode, if an error occurs, a console should appear at the bottom left, but it doesn't. So, it looks like there are no errors at the moment. Should I open the editor log and check? When I run it on the unity editor, only one warning appea...
- Wed Oct 09, 2024 11:18 am
- Forum: Dialogue System for Unity
- Topic: When I release the left mouse button, the conversation ends forcibly.
- Replies: 13
- Views: 233
Re: When I release the left mouse button, the conversation ends forcibly.
Hello. I thought something was wrong with my environment, so I built a sample, but it worked fine, so I think it was the part I modified that was causing the problem. However, I don't know the cause. I tried playing the scene set to build number 0 in the editor, but unlike after the build, it was wo...
- Tue Oct 08, 2024 12:50 pm
- Forum: Dialogue System for Unity
- Topic: When I release the left mouse button, the conversation ends forcibly.
- Replies: 13
- Views: 233
When I release the left mouse button, the conversation ends forcibly.
Now that I've made a break, I built and output the game I'm creating, but I'm having trouble because the dialog system's mouse click behavior has changed. It uses ProximitySelector to go in front of the other person and have a conversation. It works fine with a keyboard or gamepad, but when using a ...
- Mon Sep 30, 2024 2:08 am
- Forum: Dialogue System for Unity
- Topic: Questions for operating with mouse only
- Replies: 21
- Views: 487
Re: Questions for operating with mouse only
I tried the sample.
It's amazing. This is the behavior I was looking for.
This allows you to create the behavior you want.
Thank you for creating the script.
It's amazing. This is the behavior I was looking for.
This allows you to create the behavior you want.
Thank you for creating the script.