Search found 4 matches

by pierretx
Tue Aug 13, 2024 9:16 am
Forum: Dialogue System for Unity
Topic: Accessing DS Variable in Script and Displaying in Text issue
Replies: 3
Views: 519

Re: Accessing DS Variable in Script and Displaying in Text issue

Hi Tony,

Thanks for the help.
I just had to do add '.ToString()' at the end to get it to work as text.

One last question though, how can I increase the value of a number DS variable in script?

Thank you!
by pierretx
Mon Aug 12, 2024 7:38 am
Forum: Dialogue System for Unity
Topic: Accessing DS Variable in Script and Displaying in Text issue
Replies: 3
Views: 519

Accessing DS Variable in Script and Displaying in Text issue

Hello, I have a dialogue system number variable called "Money" that I want to display on my UI, however it doesn't update according to what's entered in the inspector. Would anyone know what I'm missing here? using PixelCrushers.DialogueSystem; public class Money : MonoBehaviour { public i...
by pierretx
Tue Jul 16, 2024 8:50 am
Forum: Dialogue System for Unity
Topic: Conversant/Actor names not displaying correctly when accessing conversation from Timeline
Replies: 2
Views: 404

Re: Conversant/Actor names not displaying correctly when accessing conversation from Timeline

Thank you, after bit of clicking around I realized that I had to swtich the StartConversation 'Conversant' to the Player instead of the NPC. A bit confusing because typically the conversant is the NPC.
by pierretx
Fri Jul 05, 2024 9:56 am
Forum: Dialogue System for Unity
Topic: Conversant/Actor names not displaying correctly when accessing conversation from Timeline
Replies: 2
Views: 404

Conversant/Actor names not displaying correctly when accessing conversation from Timeline

Hi there, AS the title mentions, I'm having trouble getting Conversant/Actor names displaying correctly when accessing a conversation from a Timeline. I'm creating small cutscenes with timeline and then using a StartConversation in the timeline to trigger a specific conversation. However, whenever I...