you are totally right, now works perfect with color tag and icons tag
Thank you so much
Search found 104 matches
- Thu Nov 02, 2017 11:56 am
- Forum: Dialogue System for Unity
- Topic: passing two sentences in the same Dialogue Text
- Replies: 3
- Views: 616
- Thu Nov 02, 2017 8:32 am
- Forum: Dialogue System for Unity
- Topic: passing two sentences in the same Dialogue Text
- Replies: 3
- Views: 616
passing two sentences in the same Dialogue Text
Hi Tony! I'm having a little issue with the japanese version of the game, as you know in the game we have 4 boys and a girl and some lines are shared between them, but in the japanese version we have a problem and need to split the shared lines in a boys' version and girls' version. I thought a solu...
- Sun Jul 23, 2017 7:40 am
- Forum: Dialogue System for Unity
- Topic: Little issue with Unity UI Typewritter Effect
- Replies: 5
- Views: 1163
Re: Little issue with Unity UI Typewritter Effect
As always works perfectly thanks
- Sun Jul 23, 2017 3:54 am
- Forum: Dialogue System for Unity
- Topic: Little issue with Unity UI Typewritter Effect
- Replies: 5
- Views: 1163
Re: Little issue with Unity UI Typewritter Effect
Thanks you so much mate
- Fri Jul 21, 2017 1:31 pm
- Forum: Dialogue System for Unity
- Topic: Little issue with Unity UI Typewritter Effect
- Replies: 5
- Views: 1163
- Fri Jul 21, 2017 5:46 am
- Forum: Dialogue System for Unity
- Topic: Little issue with Unity UI Typewritter Effect
- Replies: 5
- Views: 1163
Little issue with Unity UI Typewritter Effect
Hi Tony! I want to request you a little upgrade in the TypeWritterEffect, I will like to know it is possible to recognize the tags in the below sentence (feel free to use it or if you need more to test don't hesitate to ask :) Algunos objetos son almacenables y puedes usarlos cuando quieras. Primero...
- Tue Jun 13, 2017 7:44 am
- Forum: Dialogue System for Unity
- Topic: LuaTable.GetValue without GC
- Replies: 4
- Views: 973
Re: LuaTable.GetValue without GC
this is another thing thanks so much men!!!
- Tue Jun 13, 2017 6:48 am
- Forum: Dialogue System for Unity
- Topic: LuaTable.GetValue without GC
- Replies: 4
- Views: 973
Re: LuaTable.GetValue without GC
Thanks mate i will try them
- Sun Jun 11, 2017 5:21 pm
- Forum: Dialogue System for Unity
- Topic: LuaTable.GetValue without GC
- Replies: 4
- Views: 973
LuaTable.GetValue without GC
Hi Tony!, I started recently with the optimization in the serialized system of the game, but i noticed that when I loop over the conversations to gets the values it's generate a lot of GC when i use GetValue over a LuaTable. What is the best way to get a value without generete any GC or less if it i...
- Tue Mar 28, 2017 7:45 am
- Forum: Dialogue System for Unity
- Topic: Apply template in all databas?
- Replies: 7
- Views: 1496
Re: Apply template in all databas?
wooo thanks you to spread the word we are glad you like it!Tony Li wrote:Happy to help!
BTW, I played Crossing Souls on my laptop at my local game dev meetup group, and they're all excited to buy a copy of the game when it's released!