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- Thu Mar 07, 2024 5:32 am
- Forum: Dialogue System for Unity
- Topic: Get GameObject when used
- Replies: 1
- Views: 102
Get GameObject when used
Hi! In my game, I want the player to interactuate with a GameObject and then apply some modifications to that GameObject. Now I'm registering the C# method that makes the modifications to LUA and calling it by the Dialogue System Trigger. My problem is that I'm passing the name of that GameObject in...