Search found 6 matches
- Sun Oct 20, 2024 12:37 am
- Forum: Dialogue System for Unity
- Topic: Mobile support Selector
- Replies: 3
- Views: 73
Re: Mobile support Selector
Hi i get this issue for some reason it is not related to a previous issue i think. Screen position out of view frustum, Screen position out of view frustum (screen pos inf, -inf) (Camera rect 0 0 3088 1440) UnityEngine.Camera:ScreenPointToRay (UnityEngine.Vector3) PixelCrushers.DialogueSystem.Select...
- Tue Oct 15, 2024 2:54 pm
- Forum: Dialogue System for Unity
- Topic: Mobile support Selector
- Replies: 3
- Views: 73
Mobile support Selector
Hi i am using UCC and dialogue manager, and it seems that there is an issue when i use Selector, on mobile i want the user to touch to talk, i don't know if this issue is only in the simulator or everywhere. I think this has got to do with InputDeviceManager.GetMousePosition(); Screenshot 2024-10-15...
- Mon Oct 14, 2024 1:46 pm
- Forum: Dialogue System for Unity
- Topic: Bark condition with NPC status
- Replies: 3
- Views: 62
Re: Bark condition with NPC status
Hi i have a problem, the bark cant be added to multiple instances
- Mon Oct 14, 2024 1:29 pm
- Forum: Dialogue System for Unity
- Topic: Bark condition with NPC status
- Replies: 3
- Views: 62
Re: Bark condition with NPC status
Hi i also want NPC 2 to react when the bark is positive negative or natural.
- Mon Oct 14, 2024 1:24 pm
- Forum: Dialogue System for Unity
- Topic: Bark condition with NPC status
- Replies: 3
- Views: 62
Bark condition with NPC status
Hi
I want the bark to work like a conversation
default bark- if the condition is neutral (bark neutral) positive (bark positive ) else negative (barks negative)
and i want to trigger animation if the bark is negative positive or neutral
I want the bark to work like a conversation
default bark- if the condition is neutral (bark neutral) positive (bark positive ) else negative (barks negative)
and i want to trigger animation if the bark is negative positive or neutral
- Wed Feb 28, 2024 9:25 am
- Forum: Dialogue System for Unity
- Topic: Celtx demo animation and lipsync
- Replies: 1
- Views: 71
Celtx demo animation and lipsync
Hello, I saw this demo on youtube, wanted to know how i can add animation with the conversation and lip sync and audio with the dialogue system ? or is there dependency on other systems? I am most likely to use arcweave or a custom scripting tool. which supports multiple languages. Can you let me kn...