Search found 11 matches

by zzzz
Tue Mar 12, 2024 9:59 pm
Forum: Dialogue System for Unity
Topic: SetQuestState not working
Replies: 7
Views: 1247

Re: SetQuestState not working

wow, I never considered that could be the cause... thanks
by zzzz
Tue Mar 12, 2024 9:07 am
Forum: Dialogue System for Unity
Topic: SetQuestState not working
Replies: 7
Views: 1247

Re: SetQuestState not working

Hello Tony, I'm encountering an issue with SetQuestState, it's not assigning my quest and returns the following error : Dialogue System: Lua code 'SetQuestState(“acquire essentials”, "active")' threw exception 'Code has syntax errors: Line 1, Col 15 '“': Failed to parse Expr of GroupExpr. ...
by zzzz
Wed Feb 28, 2024 8:01 am
Forum: Dialogue System for Unity
Topic: Lively Chat Bubbles Continue Button
Replies: 33
Views: 4850

Re: Lively Chat Bubbles Continue Button

that's.... exactly it. it works! ty <3
by zzzz
Tue Feb 27, 2024 8:06 pm
Forum: Dialogue System for Unity
Topic: Lively Chat Bubbles Continue Button
Replies: 33
Views: 4850

Re: Lively Chat Bubbles Continue Button

follow-up question regarding implementing chat bubbles in world space : is there a way to get the conversant's transform (without using GameObject.Find() like in SMSDialogueUI.cs )? I'm fixing to parent the chat bubble to a WorldSpaceCanvas object that is parented to the conversant Transform. thanks...
by zzzz
Tue Feb 27, 2024 12:15 am
Forum: Dialogue System for Unity
Topic: Lively Chat Bubbles Continue Button
Replies: 33
Views: 4850

Re: Lively Chat Bubbles Continue Button

thanks Tony, it's working amazingly <3
by zzzz
Mon Feb 26, 2024 5:53 pm
Forum: Dialogue System for Unity
Topic: Lively Chat Bubbles Continue Button
Replies: 33
Views: 4850

Re: Lively Chat Bubbles Continue Button

Tony Li wrote: Mon Feb 26, 2024 9:38 am Hi,

This update should fix that:

DS_LivelyChatBubblesSupport_2024-02-26.unitypackage
Hi Tony
that link doesn't seem to work

cheers
by zzzz
Mon Feb 26, 2024 9:11 am
Forum: Dialogue System for Unity
Topic: Lively Chat Bubbles Continue Button
Replies: 33
Views: 4850

Re: Lively Chat Bubbles Continue Button

wow! efficient! thanks, it works :) -- the bubble stays up while the response menu is being shown, however, I'm now having an issue where the subsequent text won't be typed (just loads in fully when pressing Continue or not at all otherwise / stays stuck at current dialogue entry). I'm gonna investi...
by zzzz
Sun Feb 25, 2024 4:40 pm
Forum: Dialogue System for Unity
Topic: Lively Chat Bubbles Continue Button
Replies: 33
Views: 4850

Re: Lively Chat Bubbles Continue Button

I figured out the World Space part, but I haven't figured out how to not hide the ChatBubble gameobject when displaying a response/menu panel. Is there a built-in way to set up reminders (leaving the subtitle panel visible until response given) with the Lively Chat Bubble Subtitle Panel?

<3
by zzzz
Sun Feb 25, 2024 1:28 am
Forum: Dialogue System for Unity
Topic: Lively Chat Bubbles Continue Button
Replies: 33
Views: 4850

Re: Lively Chat Bubbles Continue Button

Hi, Here's an updated integration package that adds an LCBContinueButton script. Add it to your continue button, and configure the Button's OnClick() event to call OnFastForward(). DS_LivelyChatBubblesSupport_2021-06-12.unitypackage Woo nice script! I came here from wanting to make conversations ou...
by zzzz
Sat Feb 24, 2024 1:22 pm
Forum: Dialogue System for Unity
Topic: [HOWTO] How To: Show Overhead Conversation Bubble Text
Replies: 3
Views: 5545

Re: [HOWTO] How To: Show Overhead Conversation Bubble Text

hello Tony, thanks for the help as always i followed the instructions in this post but the subtitle panel being used is the DialogueSystemController's default one, for some reason. attached you will find how my the DialogueActor on my NPC is setup. what should I be looking at, assuming all is config...