Search found 2 matches
- Fri Feb 16, 2024 9:58 pm
- Forum: Dialogue System for Unity
- Topic: Multiple playable characters methods
- Replies: 3
- Views: 154
Re: Multiple playable characters methods
That is incredibly helpful! Thanks Tony! It's very impressive to see how polymorphic the Dialogue System is. I'm using FMOD for my audio so I'll try to use the FMODWait() sequencer command I've found on the forums in combination with your suggestion for handling dialogue audio. Your help just made t...
- Fri Feb 16, 2024 9:15 pm
- Forum: Dialogue System for Unity
- Topic: Multiple playable characters methods
- Replies: 3
- Views: 154
Multiple playable characters methods
I am creating a rogue-lite that has multiple selectable characters. I am trying to incorporate this into the dialogue system. I've read various posts on the forums about various ways this has been handled, but I'm wondering if there is a best method for doing this that is intended or recommended. Ea...