Search found 3 matches

by Pam
Wed Feb 14, 2024 3:36 am
Forum: Dialogue System for Unity
Topic: How to register a Lua function with custom dropdown entries?
Replies: 5
Views: 238

Re: How to register a Lua function with custom dropdown entries?

Hi Tony thank you for your answer! Yeah the NPCData is constructed from the command and it's not unique for every character (there can be 1 NPCData for each scene for each character) Then i have the NPCScriptableObject to store the prefab, the names and other things (it's used to spawn the npc). Whe...
by Pam
Mon Feb 12, 2024 4:31 am
Forum: Dialogue System for Unity
Topic: How to register a Lua function with custom dropdown entries?
Replies: 5
Views: 238

Re: How to register a Lua function with custom dropdown entries?

Thank you Tony! I want the desginer to add the character inside a conversation in the dialogue window on a node. I tried with the custom sequencer command but (for what i can see) it's not perfect! I spawn the prefabs of the npcs so i don't think a scene event is the best way i'm trying with the cus...
by Pam
Sun Feb 11, 2024 8:14 pm
Forum: Dialogue System for Unity
Topic: How to register a Lua function with custom dropdown entries?
Replies: 5
Views: 238

How to register a Lua function with custom dropdown entries?

Hi Tony! Thank you for your amazing work! I'm trying to create a spawning NPC system for a game, the game has a different scenes with a lot of npc that needs to be spawned on scene change. I think this is the best solution (i hope): - NPC Manager for each scene with a list of the npc that needs to s...