Search found 11 matches
- Sat Feb 17, 2024 2:11 am
- Forum: Dialogue System for Unity
- Topic: Playmaker support with dialogue System
- Replies: 1
- Views: 82
Playmaker support with dialogue System
I am now try to use dialogue system with playmaker. But I am quite confused about the DS actions in playmaker. I have just set up a conversation for a exploration quest and there is my playmaker fsm set up for the quest. As there are very few tutorials for this support, I am quite confused about sho...
- Fri Feb 16, 2024 10:44 pm
- Forum: Dialogue System for Unity
- Topic: Playmaker support with quest and dialogue
- Replies: 11
- Views: 565
Re: Playmaker support with quest and dialogue
I only got such warning when I play the scene.
- Fri Feb 16, 2024 8:44 pm
- Forum: Dialogue System for Unity
- Topic: Playmaker support with quest and dialogue
- Replies: 11
- Views: 565
Re: Playmaker support with quest and dialogue
I would check the console later, I have attached a photo which may help to tell what the problem is. Thank you!
- Fri Feb 16, 2024 11:13 am
- Forum: Dialogue System for Unity
- Topic: Playmaker support with quest and dialogue
- Replies: 11
- Views: 565
Re: Playmaker support with quest and dialogue
I use the demo scene in quest machine playmaker support for reference and I find all fsms in playercanvas are lost.
I checked again and I have already imported all packages
I checked again and I have already imported all packages
- Fri Feb 16, 2024 10:40 am
- Forum: Dialogue System for Unity
- Topic: Playmaker support with quest and dialogue
- Replies: 11
- Views: 565
Re: Playmaker support with quest and dialogue
Yes I have imported both packages. May be the versions of plugin conflicts each other?
- Fri Feb 16, 2024 12:26 am
- Forum: Dialogue System for Unity
- Topic: Playmaker support with quest and dialogue
- Replies: 11
- Views: 565
Re: Playmaker support with quest and dialogue
Hi, I have just imported the support package, but the demo scene has lost some scripts and FSM which I cannot learn the logic from the FSMs, how can I fix it?
- Thu Feb 15, 2024 10:38 pm
- Forum: Dialogue System for Unity
- Topic: Playmaker support with quest and dialogue
- Replies: 11
- Views: 565
Playmaker support with quest and dialogue
https://www.pixelcrushers.com/dialogue_system/manual2x/html/play_maker.html I recently find playmaker is quite helpful for building my game, and I want to make the FSM like the first picture in above page. But I want to incorporate quest machine and dialogue system, and then use the quest store in d...
- Wed Feb 07, 2024 10:13 pm
- Forum: Dialogue System for Unity
- Topic: Control the order of conversation and trigger in different areas
- Replies: 7
- Views: 314
Re: Control the order of conversation and trigger in different areas
My player state machine is only built by scripts, but I don’t know how to code with the methods and state machine and where to attach to make this codes work. According to my codes of state machine, the function I want would be only enable idle state and stick on this when the conversation starts an...
- Tue Feb 06, 2024 11:15 pm
- Forum: Dialogue System for Unity
- Topic: Control the order of conversation and trigger in different areas
- Replies: 7
- Views: 314
Re: Control the order of conversation and trigger in different areas
Oh, I get a bit, but I think the exact thing I want to achieve is to stay idle state when in conversation as now my player would keep running when enter the conversation. How can I achieve this. Should I need to code for this?
- Tue Feb 06, 2024 9:46 pm
- Forum: Dialogue System for Unity
- Topic: Control the order of conversation and trigger in different areas
- Replies: 7
- Views: 314
Re: Control the order of conversation and trigger in different areas
Thank you! It works perfectly. Also I want to ask how to stop the player movement when in a conversation. I know the dialogue event helps but my player is controlled by state machine scripts system. I don’t know what should be disabled to stop player movement when chatting. Please help, thank you so...