Search found 3 matches
- Thu Feb 01, 2024 9:29 am
- Forum: Dialogue System for Unity
- Topic: Question / Problem about using multiple conversations with CYOA
- Replies: 5
- Views: 609
Re: Question / Problem about using multiple conversations with CYOA
Thank you -- this was very helpful and we can successfully transition through all scenes of our game now. I will be certain to skip the CYOA starter package with the project we will begin tomorrow. It was a huge help to have a better understanding of the Dialogue System via the CYOA package but can ...
- Wed Jan 31, 2024 11:49 am
- Forum: Dialogue System for Unity
- Topic: Question / Problem about using multiple conversations with CYOA
- Replies: 5
- Views: 609
Re: Question / Problem about using multiple conversations with CYOA
Thank you. This was very helpful to transition to the Outro scene from the game. However, the Outro scene is still using the conversation from the Intro ("Story"). How do we designate that it use the 2nd conversation ("StoryAfter") that we've added to the database? We changed the...
- Tue Jan 30, 2024 6:11 pm
- Forum: Dialogue System for Unity
- Topic: Question / Problem about using multiple conversations with CYOA
- Replies: 5
- Views: 609
Question / Problem about using multiple conversations with CYOA
We are not developers but are usually able to edit existing Unity games given enough time and exploration. We are using the CYOA Framework from the Dialogue System Extras as a starting point to use Dialogue System. We have (mostly) figured everything out for a series of cutscenes to run properly but...