Search found 5 matches
- Sat Dec 02, 2023 10:56 am
- Forum: Dialogue System for Unity
- Topic: Visual Novel Log System/History System
- Replies: 2
- Views: 3742
Visual Novel Log System/History System
I am trying to add a log system or history system where players can see the previous dialogues that they've read. I was wondering if there's a way to do it with Dialogue's database, but I'm not sure how to do it. I am also using the built-in save system of the Visual Novel Framework from the Dialogu...
- Sat Dec 02, 2023 6:41 am
- Forum: Dialogue System for Unity
- Topic: Increase Typewriter Speed
- Replies: 3
- Views: 3993
Re: Increase Typewriter Speed
I see it!
Thanks again Tony!
Thanks again Tony!
- Tue Nov 28, 2023 9:57 pm
- Forum: Dialogue System for Unity
- Topic: Increase Typewriter Speed
- Replies: 3
- Views: 3993
Increase Typewriter Speed
I want to have a function that would make the typewriter speed faster when I hold my mouse button. I tried using the built in "StandardUIContinueButtonFastForward" but it autocompletes the whole dialogue and it does not fit with my game, here what I came up with my code so far: I've seen t...
- Sun Nov 26, 2023 7:20 am
- Forum: Dialogue System for Unity
- Topic: Visual Novel Framework, bug with loading saves with Lua code
- Replies: 3
- Views: 426
Re: Visual Novel Framework, bug with loading saves with Lua code
I figured it out!
Thanks tony!
Thanks tony!
- Sat Nov 25, 2023 12:29 am
- Forum: Dialogue System for Unity
- Topic: Visual Novel Framework, bug with loading saves with Lua code
- Replies: 3
- Views: 426
Visual Novel Framework, bug with loading saves with Lua code
I tried using the save system from the Visual Novel Framework for my game, but the problem is that every time I load the game, it does not assign the respected Lua code. It's fine when I'm playing it continuously, the problem only comes when I try to load my saves. What can I do to fix this?