I have found a solution.
https://www.pixelcrushers.com/phpbb/vie ... php?t=6379
I added Unity.TextMeshPro to both PixelCrushes and DialogueSystem.
Thank you very much.
Search found 8 matches
- Thu Nov 30, 2023 8:26 am
- Forum: Dialogue System for Unity
- Topic: Can I use assembly definition file?
- Replies: 4
- Views: 542
- Thu Nov 30, 2023 5:57 am
- Forum: Dialogue System for Unity
- Topic: Can I use assembly definition file?
- Replies: 4
- Views: 542
Re: Can I use assembly definition file?
Thanks! I've obtained the assembly definition, but I've run into a new error. The following is one of the specific error messages: Assets\Plugins\Pixel Crushers\Common\Scripts\UI\SetLocalizedFont.cs(27,17): error CS0246: The type or namespace name 'TMPro' could not be found I've examined its script ...
- Wed Nov 29, 2023 9:22 am
- Forum: Dialogue System for Unity
- Topic: Can I use assembly definition file?
- Replies: 4
- Views: 542
Can I use assembly definition file?
I made an assembly definition to test my code. But I ran into an error with the using PixelCrushers.DialogueSystem part, and I can't seem to find the right assembly definition for it. Any ideas on how to fix this? { "name": "PackageName", "rootNamespace": "", ...
- Sun Nov 19, 2023 6:45 am
- Forum: Dialogue System for Unity
- Topic: How to interrupt conversation and return conversation after interruption.
- Replies: 9
- Views: 576
Re: How to interrupt conversation and return conversation after interruption.
Thank you very much!
I solved the problem!
I solved the problem!
- Sat Nov 18, 2023 9:19 am
- Forum: Dialogue System for Unity
- Topic: How to interrupt conversation and return conversation after interruption.
- Replies: 9
- Views: 576
Re: How to interrupt conversation and return conversation after interruption.
Yes! Can I confirm the background in my situation? I think your method cannot continue previous conversation after end of another conversation. If it goes back previous conversation, I need set link another conversation at end of another conversation. I cannot set link to fixed conversation at anoth...
- Sat Nov 18, 2023 8:24 am
- Forum: Dialogue System for Unity
- Topic: How to interrupt conversation and return conversation after interruption.
- Replies: 9
- Views: 576
Re: How to interrupt conversation and return conversation after interruption.
There is a node connection with its corresponding ID. A (2) ├── B (3) │ └── E (6) ├── C (4) └── D (5) Node B has Intterupt function in its script field (I was registered the Interrupt function from C# script). If I clicked node B, I expected a scene displaying another conversation and node E after t...
- Fri Nov 17, 2023 1:04 pm
- Forum: Dialogue System for Unity
- Topic: How to interrupt conversation and return conversation after interruption.
- Replies: 9
- Views: 576
Re: How to interrupt conversation and return conversation after interruption.
Thanks! I tried your solution but I can't return previous conversation. I seem that I use interrupt function at script field of a response panel probably. I need to continue the next node of response panel. There are nodes of conversations. Node "B" is registered a script that Invokes Inte...
- Fri Nov 17, 2023 11:23 am
- Forum: Dialogue System for Unity
- Topic: How to interrupt conversation and return conversation after interruption.
- Replies: 9
- Views: 576
How to interrupt conversation and return conversation after interruption.
I tried following code so that I want to interrupt conversation and return conversation after interruption. But there is not working. Can I interrupt conversation? And how can I start original conversation that is keeping node position after interruption? void Interrupt(string name) { if (DialogueMa...