Hi,
Thank you, all working now!
Search found 4 matches
- Tue Nov 28, 2023 3:50 pm
- Forum: Dialogue System for Unity
- Topic: Accumulate Text reaching limit causes greyed out effect to disappear
- Replies: 7
- Views: 536
- Fri Nov 24, 2023 4:22 pm
- Forum: Dialogue System for Unity
- Topic: Accumulate Text reaching limit causes greyed out effect to disappear
- Replies: 7
- Views: 536
Re: Accumulate Text reaching limit causes greyed out effect to disappear
Hi, I tried adding that package and also received a compiler error: Assets\Plugins\Pixel Crushers\Common\Scripts\UI\UIPanel.cs(16,43): error CS0246: The type or namespace name 'IEventSystemUser' could not be found (are you missing a using directive or an assembly reference?) I'm using version 2.2.38...
- Fri Nov 24, 2023 4:02 pm
- Forum: Dialogue System for Unity
- Topic: Accumulate Text reaching limit causes greyed out effect to disappear
- Replies: 7
- Views: 536
Re: Accumulate Text reaching limit causes greyed out effect to disappear
Hi,
I imported the unity package but I'm getting this error:
Assets\Plugins\Pixel Crushers\Dialogue System\Scripts\UI\Standard\Dialogue\StandardUISubtitlePanel.cs(541,61): error CS0103: The name 'eventSystem' does not exist in the current context
I imported the unity package but I'm getting this error:
Assets\Plugins\Pixel Crushers\Dialogue System\Scripts\UI\Standard\Dialogue\StandardUISubtitlePanel.cs(541,61): error CS0103: The name 'eventSystem' does not exist in the current context
- Fri Nov 24, 2023 2:33 pm
- Forum: Dialogue System for Unity
- Topic: Accumulate Text reaching limit causes greyed out effect to disappear
- Replies: 7
- Views: 536
Accumulate Text reaching limit causes greyed out effect to disappear
Hi, I'm using the scrolling dialogue UI in combination with this greyed out text code: using UnityEngine; using PixelCrushers.DialogueSystem; using System.Text.RegularExpressions; public class GrayAccumulatedText : MonoBehaviour { public Color oldTextColor = Color.gray; public void OnConversationLin...