Hi Tony,
Thanks for looking into this and also for your solution using DialogueLua.SetActorField(). It's really great to be testing out the AI Add-on and I am looking forward to future update!
Pascal
Search found 2 matches
- Thu Dec 14, 2023 5:48 am
- Forum: Dialogue System for Unity
- Topic: Dialogue AI - Conversation Language
- Replies: 2
- Views: 5108
- Wed Dec 13, 2023 6:16 am
- Forum: Dialogue System for Unity
- Topic: Dialogue AI - Conversation Language
- Replies: 2
- Views: 5108
Dialogue AI - Conversation Language
Hi there! I noticed that if an actor's description is in English, it will often produce a runtime Chat-GPT response in English instead of using the language (topic) that had been used as the input (ex: French). Changing the description to French solved this issue. I am wondering, would it be possibl...