Search found 8 matches
- Wed Oct 04, 2023 11:43 am
- Forum: Dialogue System for Unity
- Topic: Localization in Inventory engine support
- Replies: 9
- Views: 415
Re: Localization in Inventory engine support
Ah, it finally works! Thank you so much for your help. Have a nice day!
- Wed Oct 04, 2023 11:25 am
- Forum: Dialogue System for Unity
- Topic: Localization in Inventory engine support
- Replies: 9
- Views: 415
Re: Localization in Inventory engine support
I'm very sorry, but when I pasted the code you provided, the result was "Assets\Scripts\SetLanguageButton.cs(13,62): error CS0234: The type or namespace name 'DialogueManager' does not exist in the namespace 'PixelCrushers' (are you missing an assembly reference?)” error occurs. I don't know mu...
- Wed Oct 04, 2023 10:44 am
- Forum: Dialogue System for Unity
- Topic: Localization in Inventory engine support
- Replies: 9
- Views: 415
Re: Localization in Inventory engine support
Thank you, I almost solved my problem. Sorry to bother you, but I have one last question. What code should I write to change the in-game language settings by clicking a specific button in the game? I am not sure which function should be used with code such as DialogueManager.SetLanguage( "es&qu...
- Wed Oct 04, 2023 8:54 am
- Forum: Dialogue System for Unity
- Topic: Localization in Inventory engine support
- Replies: 9
- Views: 415
Re: Localization in Inventory engine support
Thank you for answer! Thanks to you, I found a solution to the problem, but when I created and applied a text table, it seems that even if I change the language settings, the changed language is not applied and only the default language is displayed. Do I need to add the Localize UI component to inv...
- Wed Oct 04, 2023 3:17 am
- Forum: Dialogue System for Unity
- Topic: Localization in Inventory engine support
- Replies: 9
- Views: 415
Localization in Inventory engine support
Hello, I am writing to you because I have a question about localization in the inventory support of the dialogue system. I unpacked the inventory engine support as indicated on the homepage, assigned the dialogue manager prepab to the ui manager, and even made a text table, but I don't know what tex...
- Sun Oct 01, 2023 11:53 pm
- Forum: Dialogue System for Unity
- Topic: No text visible in corgi engine support conversation zone
- Replies: 1
- Views: 118
No text visible in corgi engine support conversation zone
Hello. I am observing the demo scene to use the conversation zone feature of the corgi engine, and when I try to play test, the text is not visible as shown in the image. Why is this happening? I'm sorry for asking so many questions because I'm not familiar with Unity.
https://imgur.com/a/bygpnJc
https://imgur.com/a/bygpnJc
- Sun Oct 01, 2023 10:59 am
- Forum: Dialogue System for Unity
- Topic: Issue with NPC portraits disappearing when continuing a conversation
- Replies: 3
- Views: 165
Re: Issue with NPC portraits disappearing when continuing a conversation
Ah, I solved the problem by assigning a dialogue actor component to the subtitle panel. Thank you so much for your reply!
- Sun Oct 01, 2023 10:13 am
- Forum: Dialogue System for Unity
- Topic: Issue with NPC portraits disappearing when continuing a conversation
- Replies: 3
- Views: 165
Issue with NPC portraits disappearing when continuing a conversation
Hello, I recently purchased Pixel crusher's dialogue system and am still experiencing several problems due to my inexperience. One thing I'm experiencing now is that the NPC's portrait is hidden when I'm having a conversation like the video in the attached link. What can I do to fix this? https://yo...