Search found 7 matches
- Thu Jun 13, 2024 9:33 am
- Forum: Dialogue System for Unity
- Topic: Start a conversation but lost its text
- Replies: 7
- Views: 366
Re: Start a conversation but lost its text
Thanks, Tony! I tried starting the conversation one frame after the scene had been activated, but it didn't work, and the NPC subtitle panel still showed nothing. The fix patch would be great, but this function is highly important and urgent for my program. Are there some alternative solutions to th...
- Thu Jun 13, 2024 9:02 am
- Forum: Dialogue System for Unity
- Topic: Start a conversation but lost its text
- Replies: 7
- Views: 366
Re: Start a conversation but lost its text
OMG, thank you for the early reply! That means a lot to me. I'm working on a function to save and reload the current conversation state. If the player doesn't finish all the conversations at this level, he\she will continue the current conversation when he\she goes back to this scene. That means the...
- Thu Jun 13, 2024 8:08 am
- Forum: Dialogue System for Unity
- Topic: Start a conversation but lost its text
- Replies: 7
- Views: 366
Re: Start a conversation but lost its text
Hi, I've changed the debug level to info, and I only saw the below information from the console window: Dialogue System: NPC says 'Some text.' // conversation A starts at entryID = 19 But I couldn't find sentence like: Dialogue System: Add Link (NPC): ID=1:19 'Some text.' (True) Guess that's why the...
- Mon Jun 03, 2024 6:01 am
- Forum: Dialogue System for Unity
- Topic: Start a conversation but lost its text
- Replies: 7
- Views: 366
Start a conversation but lost its text
Hi Tony! Hope you are doing great :D . I'm encountering a weird problem now. I want to start a conversation based on a specific entryID, so I wrote this line of code: DialogueManager.StartConversation(_currentConversationStarted, GetRegisteredActorTransform("Ethan"), _currentConversantTran...
- Wed Oct 25, 2023 12:02 am
- Forum: Dialogue System for Unity
- Topic: How to navigate to NPC using Unity Navigation System
- Replies: 1
- Views: 183
How to navigate to NPC using Unity Navigation System
Hi Tony, I'm encountering a new problem right now. :oops: :oops: I want to use the Unity navigation system to show a navigation route from player to NPC. The navigated NPC is depend on the quest state. If the quest state is Active, then the current navigated NPC will be the quest's target actor. To ...
- Wed Sep 27, 2023 10:25 pm
- Forum: Dialogue System for Unity
- Topic: How to save player's choices to Mysql database?
- Replies: 4
- Views: 1049
Re: How to save player's choices to Mysql database?
Thanks Tony! I'll try this approach.
- Wed Sep 27, 2023 8:18 pm
- Forum: Dialogue System for Unity
- Topic: How to save player's choices to Mysql database?
- Replies: 4
- Views: 1049
How to save player's choices to Mysql database?
Hi Tony, I'm conducting a research on educational games, the Dialogue System offers me a great opportunity to design & develop the whole game. But I'm having some problems saving player's choices to Mysql database. 1. The documentation only describe how to save items like quest state, conversati...