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by achootwo
Wed Dec 13, 2023 5:49 am
Forum: Dialogue System for Unity
Topic: custom AudioWait()
Replies: 9
Views: 22100

Re: custom AudioWait()

For your first question, if you want AudioWait() to access a custom scriptable object file, it's generally possible with proper integration. Ensure your middleware supports this kind of extension. Regarding your second set of questions: To stop the audio when the player clicks continue, calling your...