Search found 4 matches
- Wed Aug 23, 2023 4:45 pm
- Forum: Dialogue System for Unity
- Topic: Saving only quests and quest variables
- Replies: 7
- Views: 369
Re: Saving only quests and quest variables
I think I figured it out, I was at fault all along, being such an newbie I had an issue with my SaveSystem script. Thank you so much for your time!
- Wed Aug 23, 2023 4:26 pm
- Forum: Dialogue System for Unity
- Topic: Saving only quests and quest variables
- Replies: 7
- Views: 369
Re: Saving only quests and quest variables
I did that. I set the string s to public to see what is going on, it saves it but when i restart play mode it does not load it. It's values remain empty. I even tried making a public LoadQuest method to try to load it from the button, it doesn't do anything. I followed your tutorial on youtube so I ...
- Wed Aug 23, 2023 2:46 pm
- Forum: Dialogue System for Unity
- Topic: Saving only quests and quest variables
- Replies: 7
- Views: 369
Re: Saving only quests and quest variables
After using those lines of code and saving it in the string variable s, after I try to retrieve the data next time I load up the game (I do it at the start method in the script, not with a public method with a button) nothing happens. I'm not sure what I'm doing wrong.
- Wed Aug 23, 2023 1:23 pm
- Forum: Dialogue System for Unity
- Topic: Saving only quests and quest variables
- Replies: 7
- Views: 369
Saving only quests and quest variables
Hi everyone! So I've been playing around the dialogue system the whole day today and I finally decided okay, let's check out the save system. As I previously already had saving system implemented in my game I didn't really need much of it. What I do need is to save quests and it's variables. Now, I ...