And can I cause the NPC to give a different response depending on what word the player types in? Can it test the Textinput() string against another preset string?
Search found 3 matches
- Fri May 15, 2015 5:14 am
- Forum: Dialogue System for Unity
- Topic: Is it possible to type in a password as a dialogue response?
- Replies: 9
- Views: 2122
- Fri May 15, 2015 4:58 am
- Forum: Dialogue System for Unity
- Topic: Is it possible to type in a password as a dialogue response?
- Replies: 9
- Views: 2122
Is it possible to type in a password as a dialogue response?
Thanks for the quick response, as that seems easy enough! Can this be accomplished using the node-based system alone, or will it require additionally working inside scripts?
- Thu May 14, 2015 12:53 pm
- Forum: Dialogue System for Unity
- Topic: Is it possible to type in a password as a dialogue response?
- Replies: 9
- Views: 2122
Is it possible to type in a password as a dialogue response?
Hello. I am considering buying the dialogue package, but I have very specific needs. Like in the old game Ultima VI: The False Prophet, I want dialogue responses to be words you type in, at which point the NPC responds based on what you typed. During conversation the keywords you can later type are ...