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- Thu Aug 17, 2023 6:24 pm
- Forum: Dialogue System for Unity
- Topic: Question about implementing NPC and Player Subtle UI seperately
- Replies: 1
- Views: 141
Question about implementing NPC and Player Subtle UI seperately
So I have NPCs around my scene. Player walks up to NPC, which triggers a Bark to show, then the player can click the Bark Bubble(if there is a conversation) and the dialog starts showing in the bubble. Then the player says something, which I want to show up in the players subtitle panel, not the one...