Search found 6 matches
- Tue Aug 15, 2023 7:09 am
- Forum: Dialogue System for Unity
- Topic: Player dialogue stuck
- Replies: 5
- Views: 336
Re: Player dialogue stuck
https://youtu.be/xRmv4FErq9k I tried setting continue button to never show itself, and it acted weird but advanced anyway... so as you told, I tried making 2 text panels and continue buttons for each subtitle panel and It fixed the problem! Thanks for the help! I wonder why this happened from begin...
- Mon Aug 14, 2023 8:39 am
- Forum: Dialogue System for Unity
- Topic: Player dialogue stuck
- Replies: 5
- Views: 336
Re: Player dialogue stuck
The issue above doesn't happen when I click the continue button, but when I don't click the button immedietly. The dialogue just stops itself with no subtitles and continue button... and I can't just continue further or escape. I set Onclick() event on continue button to StandardUIContinueButtonFast...
- Sun Aug 13, 2023 7:04 am
- Forum: Dialogue System for Unity
- Topic: Player dialogue stuck
- Replies: 5
- Views: 336
Player dialogue stuck
Hi, sorry for leaving another question right after. https://youtu.be/7jjUO-W5viQ Dialogue system is getting stuck when showing player's subtitle, and I can't get to next dialogue. This happens only with PC dialogues. I checked "Show PC subtitles during line" true, "Always force respon...
- Sun Aug 13, 2023 3:19 am
- Forum: Dialogue System for Unity
- Topic: Selector raycast is sliding through collider?
- Replies: 6
- Views: 382
Re: Selector raycast is sliding through collider?
Thank you for your kind help! The code itself did not straightforward fixed the problem, but just as you pointed out, I found out that the rigidbody of guest object was falling free from rendered mesh. I turned off the gravity of guest object and it solved the issue. It seems to be happened because ...
- Thu Aug 10, 2023 10:10 am
- Forum: Dialogue System for Unity
- Topic: Selector raycast is sliding through collider?
- Replies: 6
- Views: 382
Re: Selector raycast is sliding through collider?
The collider is same size as the capsule itself, and the raycast just stops to collide with capsule after sliding out even if I drag the cursor out and back. I don't have any script that changes the collider either. It seems that size of raycast collider might be a problem, and I just dealt with it ...
- Thu Aug 10, 2023 2:08 am
- Forum: Dialogue System for Unity
- Topic: Selector raycast is sliding through collider?
- Replies: 6
- Views: 382
Selector raycast is sliding through collider?
Hi, I am trying to use the dialogue system in my project and I'm having some strange problem. I have a customer GameObject in my scene, and I'm trying to trigger a conversation when it is clicked. I set its dialogue system trigger to "On Use", and I set a Selector component to a blank Game...