Search found 8 matches
- Wed Aug 23, 2023 10:56 am
- Forum: Dialogue System for Unity
- Topic: Set up listener portrait
- Replies: 5
- Views: 335
Re: Set up listener portrait
Screenshots appear to be too heavy, but I did as told and player is selected as actor in the first one and as conversant where he is supposed to be the listener
- Wed Aug 23, 2023 4:34 am
- Forum: Dialogue System for Unity
- Topic: Set up listener portrait
- Replies: 5
- Views: 335
Re: Set up listener portrait
Thank you, but it seems I can't figure it out... I have an actor component on my player, with "player" selected on the dropdown, has set up the animator to the portrait animator, and assigned PC image in the response menu (Standard UI menu Panel), but the listener is still not registered a...
- Sun Aug 20, 2023 6:27 am
- Forum: Dialogue System for Unity
- Topic: Set up listener portrait
- Replies: 5
- Views: 335
Set up listener portrait
Hi, I'm trying to set up which portrait is the listener portrait, but can't find where to assign it. May I have a hand ? Thanks !
- Fri Aug 18, 2023 8:26 am
- Forum: Dialogue System for Unity
- Topic: Just want to detect conversation end
- Replies: 8
- Views: 617
Re: Just want to detect conversation end
Thanks, but I must have formulated my question poorly. Id like to detect when the whole conversation ends, not just the end of a dialogue line. I have an animation to make disappear the speaker portrait and the player portrait, and would like it to play just as the players selects the last dialogue ...
- Thu Aug 17, 2023 3:38 pm
- Forum: Dialogue System for Unity
- Topic: Just want to detect conversation end
- Replies: 8
- Views: 617
Re: Just want to detect conversation end
Well, now that I think about it, I'd want it to trigger right when the last option of dialogue is clicked, just before the dialogue ends. Sorry and thanks in advance !
- Thu Aug 17, 2023 3:36 pm
- Forum: Dialogue System for Unity
- Topic: Just want to detect conversation end
- Replies: 8
- Views: 617
Re: Just want to detect conversation end
Hi, sorry to up this old thread, but I wondered the same thing but while trying to play an animation from the Camera & Cutscenes Settings. Can I do something like required AnimatorPlay(Idle, speakerportrait)@Message(OnConversationEnd()); ?
- Wed Aug 09, 2023 7:39 am
- Forum: Dialogue System for Unity
- Topic: Trying to make the dialogue look a certain way
- Replies: 3
- Views: 230
Re: Trying to make the dialogue look a certain way
I can't thank you enough ! Ill get to work, thanks again
- Tue Aug 08, 2023 6:42 am
- Forum: Dialogue System for Unity
- Topic: Trying to make the dialogue look a certain way
- Replies: 3
- Views: 230
Trying to make the dialogue look a certain way
Hi, I'm very new to the dialogue system and after looking at the documentation for custom UIs I didn't find a way to make it look like what I want. I'd like the dialogue to animate this way : https://www.youtube.com/watch?v=Oa0qzo9lJ6k How can I achieve that ? Can the portrait be a non square image ...